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// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: m_random.h 4 2005-07-23 16:19:41Z fraggle $
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//
//    
//-----------------------------------------------------------------------------


#ifndef __M_RANDOM__
#define __M_RANDOM__


#include "doomtype.h"



// Returns a number from 0 to 255,
// from a lookup table.
int M_Random (void);

// As M_Random, but used only by the play simulation.
int P_Random (void);

// Fix randoms for demos.
void M_ClearRandom (void);


#endif
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.1  2005/07/23 16:20:27  fraggle
// Initial revision
//
//
//-----------------------------------------------------------------------------