1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
|
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: r_main.h 45 2005-08-06 18:37:47Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
// System specific interface stuff.
//
//-----------------------------------------------------------------------------
#ifndef __R_MAIN__
#define __R_MAIN__
#include "d_player.h"
#include "r_data.h"
//
// POV related.
//
extern fixed_t viewcos;
extern fixed_t viewsin;
extern int viewwidth;
extern int viewheight;
extern int viewwindowx;
extern int viewwindowy;
extern int centerx;
extern int centery;
extern fixed_t centerxfrac;
extern fixed_t centeryfrac;
extern fixed_t projection;
extern int validcount;
extern int linecount;
extern int loopcount;
//
// Lighting LUT.
// Used for z-depth cuing per column/row,
// and other lighting effects (sector ambient, flash).
//
// Lighting constants.
// Now why not 32 levels here?
#define LIGHTLEVELS 16
#define LIGHTSEGSHIFT 4
#define MAXLIGHTSCALE 48
#define LIGHTSCALESHIFT 12
#define MAXLIGHTZ 128
#define LIGHTZSHIFT 20
extern lighttable_t* scalelight[LIGHTLEVELS][MAXLIGHTSCALE];
extern lighttable_t* scalelightfixed[MAXLIGHTSCALE];
extern lighttable_t* zlight[LIGHTLEVELS][MAXLIGHTZ];
extern int extralight;
extern lighttable_t* fixedcolormap;
// Number of diminishing brightness levels.
// There a 0-31, i.e. 32 LUT in the COLORMAP lump.
#define NUMCOLORMAPS 32
// Blocky/low detail mode.
//B remove this?
// 0 = high, 1 = low
extern int detailshift;
//
// Function pointers to switch refresh/drawing functions.
// Used to select shadow mode etc.
//
extern void (*colfunc) (void);
extern void (*transcolfunc) (void);
extern void (*basecolfunc) (void);
extern void (*fuzzcolfunc) (void);
// No shadow effects on floors.
extern void (*spanfunc) (void);
//
// Utility functions.
int
R_PointOnSide
( fixed_t x,
fixed_t y,
node_t* node );
int
R_PointOnSegSide
( fixed_t x,
fixed_t y,
seg_t* line );
angle_t
R_PointToAngle
( fixed_t x,
fixed_t y );
angle_t
R_PointToAngle2
( fixed_t x1,
fixed_t y1,
fixed_t x2,
fixed_t y2 );
fixed_t
R_PointToDist
( fixed_t x,
fixed_t y );
fixed_t R_ScaleFromGlobalAngle (angle_t visangle);
subsector_t*
R_PointInSubsector
( fixed_t x,
fixed_t y );
void
R_AddPointToBox
( int x,
int y,
fixed_t* box );
//
// REFRESH - the actual rendering functions.
//
// Called by G_Drawer.
void R_RenderPlayerView (player_t *player);
// Called by startup code.
void R_Init (void);
// Called by M_Responder.
void R_SetViewSize (int blocks, int detail);
#endif
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.4 2005/08/06 18:37:47 fraggle
// Fix low resolution mode
//
// Revision 1.3 2005/07/23 18:56:07 fraggle
// Remove unneccessary pragmas
//
// Revision 1.2 2005/07/23 16:44:56 fraggle
// Update copyright to GNU GPL
//
// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
// Initial import
//
//
//-----------------------------------------------------------------------------
|