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gamesdir = $(prefix)/games
AM_CFLAGS = @SDL_CFLAGS@ \
@SDLMIXER_CFLAGS@ \
-I$(top_builddir)/textscreen -I..
noinst_LIBRARIES = libsetup.a
SOURCE_FILES = \
compatibility.c compatibility.h \
display.c display.h \
joystick.c joystick.h \
keyboard.c keyboard.h \
mainmenu.c \
mode.c mode.h \
mouse.c mouse.h \
multiplayer.c multiplayer.h \
sound.c sound.h \
execute.c execute.h \
txt_joyaxis.c txt_joyaxis.h \
txt_joybinput.c txt_joybinput.h \
txt_keyinput.c txt_keyinput.h \
txt_mouseinput.c txt_mouseinput.h
libsetup_a_SOURCES = $(SOURCE_FILES)
EXTRA_DIST= \
setup_icon.c
appdir = $(prefix)/share/applications
app_DATA = @PROGRAM_PREFIX@setup.desktop
CLEANFILES = $(app_DATA)
@PROGRAM_PREFIX@setup.desktop : setup.desktop
cp setup.desktop $@
if HAVE_PYTHON
setup_icon.c : $(top_builddir)/data/setup8.ico
$(top_builddir)/data/convert-icon $^ $@
endif
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