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//
// "Extension" implementation of getenv for Windows CE.
//
// I (Simon Howard) release this file to the public domain.
//
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <lmcons.h>
#include <secext.h>
#include <shlobj.h>
#include "env.h"
static void WCharToChar(wchar_t *src, char *dest, int buf_len)
{
unsigned int len;
len = wcslen(src) + 1;
WideCharToMultiByte(CP_OEMCP, 0, src, len, dest, buf_len, NULL, NULL);
}
static void SetEnvironment(char *env_string, wchar_t *wvalue)
{
char value[MAX_PATH + 10];
int env_len;
// Construct the string for putenv: NAME=value
env_len = strlen(env_string);
strcpy(value, env_string);
WCharToChar(wvalue, value + env_len, sizeof(value) - env_len);
// Set the environment variable:
putenv(value);
}
void PopulateEnvironment(void)
{
wchar_t temp[MAX_PATH];
DWORD buf_len;
// Username:
buf_len = UNLEN;
GetUserNameExW(NameDisplay, temp, &buf_len);
SetEnvironment("USER=", temp);
SetEnvironment("USERNAME=", temp);
// Temp dir:
GetTempPathW(MAX_PATH, temp);
SetEnvironment("TEMP=", temp);
// Use My Documents dir as home:
SHGetSpecialFolderPath(NULL, temp, CSIDL_PERSONAL, 0);
SetEnvironment("HOME=", temp);
}
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