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author | ptitSeb | 2017-12-10 08:45:51 +0100 |
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committer | GitHub | 2017-12-10 08:45:51 +0100 |
commit | f4344b44b6e1d36efe3000c925f3e2da7b1d0d98 (patch) | |
tree | 74cb3f834588dba6836634412189f16bc1505a6f | |
parent | 9445c69a5148b9ef070aca2e73d94b38e9f4ce79 (diff) | |
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Update README.md
-rw-r--r-- | README.md | 19 |
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@@ -8,6 +8,25 @@ This version use SDL (1.2) and build on Linux & OpenPandora. You'll need SDL 1.2 and SDL_mixer to build +On Debian and friend, to prepare and build, you can do (if you never build anything before, start with `sudo apt install build-essential git`): +``` +sudo apt install libsdl-dev libsdl-mixer1.2-dev cmake +cd ~ +git clone https://github.com/ptitSeb/hydracastlelabyrinth.git +cd hydracastlelabyrinth +cmake . +make +``` +To hear music, you need timidity +``` +sudo apt install timidity +``` +And launch the game with +``` +./hcl +``` +To start windowed 640x480 game. You can have fullscreen with `./hcl -f`. + ![sreenshot on Pandora](screenshot.png "screenshot on Pandora") # Original Notice |