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author | ptitSeb | 2017-11-30 22:49:38 +0100 |
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committer | ptitSeb | 2017-11-30 22:49:38 +0100 |
commit | de29b11a88dbdd3af0824e59b51528b91ee73c54 (patch) | |
tree | e1aabf8752043998663279fae4359a18c4b4af07 /src/enemies/knight.h | |
parent | d87f450f51372ddf013e6bac09f1ef588e6f8bea (diff) | |
download | hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.tar.gz hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.tar.bz2 hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.zip |
First commit. Version works on Linux (keyboard only, not configurable)
Diffstat (limited to 'src/enemies/knight.h')
-rw-r--r-- | src/enemies/knight.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/enemies/knight.h b/src/enemies/knight.h new file mode 100644 index 0000000..a709fc8 --- /dev/null +++ b/src/enemies/knight.h @@ -0,0 +1,23 @@ +#ifndef KNIGHT_H +#define KNIGHT_H + +#include "../collision.h" + +typedef struct { + int id, type; + double x, y, + vsp, grav; + int dir, state, timer; + double imageIndex; + int hp, invincible; + int shieldhit; + + Mask mask; +} Knight; + +void createKnight(int x, int y, int type); + +void knightStep(Knight* k); +void knightDraw(Knight* k); + +#endif
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