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author | ptitSeb | 2017-11-30 22:49:38 +0100 |
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committer | ptitSeb | 2017-11-30 22:49:38 +0100 |
commit | de29b11a88dbdd3af0824e59b51528b91ee73c54 (patch) | |
tree | e1aabf8752043998663279fae4359a18c4b4af07 /src/enemy.c | |
parent | d87f450f51372ddf013e6bac09f1ef588e6f8bea (diff) | |
download | hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.tar.gz hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.tar.bz2 hydracastlelabyrinth-de29b11a88dbdd3af0824e59b51528b91ee73c54.zip |
First commit. Version works on Linux (keyboard only, not configurable)
Diffstat (limited to 'src/enemy.c')
-rw-r--r-- | src/enemy.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/enemy.c b/src/enemy.c new file mode 100644 index 0000000..3fc49a0 --- /dev/null +++ b/src/enemy.c @@ -0,0 +1,16 @@ +#include "enemy.h" +#include "game.h" +#include <stdlib.h> + +void enemyDestroy(int id) +{ + if (enemies[id] != NULL) { + if (enemies[id]->data != NULL) { + free(enemies[id]->data); + } + enemies[id]->data = NULL; + + free(enemies[id]); + } + enemies[id] = NULL; +} |