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-rw-r--r--src/3ds/audio.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/3ds/audio.h b/src/3ds/audio.h
new file mode 100644
index 0000000..28b615c
--- /dev/null
+++ b/src/3ds/audio.h
@@ -0,0 +1,51 @@
+#ifndef AUDIO_H
+#define AUDIO_H
+
+#include <3ds.h>
+
+typedef struct {
+ u16 sampleRate;
+ u32 dataSize;
+ u16 bitsPerSample;
+ u16 ndspFormat;
+ u16 numChannels;
+ u8 loop;
+ u8* data;
+ //int used;
+} PHL_Music;
+
+typedef struct{
+ u32 sampleRate;
+ u32 dataSize;
+ u16 bitsPerSample;
+ u16 ndspFormat;
+ u16 numChannels;
+ u8* data;
+} PHL_Sound;
+
+ndspWaveBuf waveBuf[6]; //One for each channel?
+
+void PHL_AudioInit();
+void PHL_AudioClose();
+
+PHL_Music PHL_LoadMusic(char* fname, int loop); //Same as PHL_LoadSound, but expects a file name without extension
+PHL_Sound PHL_LoadSound(char* fname);
+
+void PHL_PlayMusic(PHL_Music snd);
+void PHL_PlaySound(PHL_Sound snd, int channel);
+
+void PHL_StopMusic();
+void PHL_StopSound(PHL_Sound snd, int channel);
+
+/*
+PHL_Music PHL_LoadMusic(char* fname, int channel); //Same as PHL_LoadSound, but expects a file name without extension
+PHL_Sound PHL_LoadSound(char* fname, int loop, int stream, int channel);
+
+void PHL_PlayMusic(PHL_Music snd);
+void PHL_PlaySound(PHL_Sound snd);
+*/
+
+void PHL_FreeMusic(PHL_Music snd);
+void PHL_FreeSound(PHL_Sound snd);
+
+#endif \ No newline at end of file