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-rw-r--r--src/main.c57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/main.c b/src/main.c
new file mode 100644
index 0000000..54f61e2
--- /dev/null
+++ b/src/main.c
@@ -0,0 +1,57 @@
+#include "PHL.h"
+#include "game.h"
+#include <stdlib.h>
+#include <time.h>
+#include <sys/stat.h>
+
+void createSaveLocations()
+{
+ //Force create save data folders
+ #ifdef _3DS
+ //3DS builds
+ mkdir("sdmc:/3ds", 0777);
+ mkdir("sdmc:/3ds/appdata", 0777);
+ mkdir("sdmc:/3ds/appdata/HydraCastleLabyrinth", 0777);
+ mkdir("sdmc:/3ds/appdata/HydraCastleLabyrinth/data", 0777);
+ mkdir("sdmc:/3ds/appdata/HydraCastleLabyrinth/map", 0777);
+ #elif defined(_SDL)
+ char buff[4096];
+ strcpy(buff, getenv("HOME"));
+ strcat(buff, "/.hydracastlelabyrinth");
+ // if exist first?
+ struct stat sb;
+ if(!(stat(buff, &sb)==0 && S_ISDIR(sb.st_mode)))
+ mkdir(buff, 0777);
+
+ #else
+ //psp, wii
+ mkdir("/data", 0777);
+ mkdir("/map", 0777);
+ #endif
+}
+
+
+int main(int argc, char **argv)
+{
+ //Setup
+ #ifdef _3DS
+ sdmcInit();
+ osSetSpeedupEnable(false);
+ #endif
+
+ srand(time(NULL));
+ createSaveLocations();
+
+ game();
+
+ //System specific cleanup
+ #ifdef _PSP
+ sceKernelExitGame();
+ #endif
+
+ #ifdef _3DS
+ sdmcExit();
+ #endif
+
+ return 0;
+} \ No newline at end of file