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#ifndef AUDIO_H
#define AUDIO_H
#include <3ds.h>
typedef struct {
u16 sampleRate;
u32 dataSize;
u16 bitsPerSample;
u16 ndspFormat;
u16 numChannels;
u8 loop;
u8* data;
//int used;
} PHL_Music;
typedef struct{
u32 sampleRate;
u32 dataSize;
u16 bitsPerSample;
u16 ndspFormat;
u16 numChannels;
u8* data;
} PHL_Sound;
ndspWaveBuf waveBuf[6]; //One for each channel?
void PHL_AudioInit();
void PHL_AudioClose();
PHL_Music PHL_LoadMusic(char* fname, int loop); //Same as PHL_LoadSound, but expects a file name without extension
PHL_Sound PHL_LoadSound(char* fname);
void PHL_PlayMusic(PHL_Music snd);
void PHL_PlaySound(PHL_Sound snd, int channel);
void PHL_StopMusic();
void PHL_StopSound(PHL_Sound snd, int channel);
/*
PHL_Music PHL_LoadMusic(char* fname, int channel); //Same as PHL_LoadSound, but expects a file name without extension
PHL_Sound PHL_LoadSound(char* fname, int loop, int stream, int channel);
void PHL_PlayMusic(PHL_Music snd);
void PHL_PlaySound(PHL_Sound snd);
*/
void PHL_FreeMusic(PHL_Music snd);
void PHL_FreeSound(PHL_Sound snd);
#endif
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