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path: root/src/3ds/system.c
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#include "system.h"
#include <3ds.h>
#include "../PHL.h"
#include <stdlib.h>
#include <stdio.h>

int quitGame = 0;

int PHL_MainLoop()
{	
	if (quitGame == 1) {
		return 0;
	}
	
	return aptMainLoop();
}

void PHL_ConsoleInit()
{
	consoleInit(activeScreen->screen, NULL);
}

void PHL_GameQuit()
{
	quitGame = 1;
}

void PHL_ErrorScreen(char* message)
{
	consoleInit(GFX_TOP, NULL);
	
	printf(message);
	printf("\n\nPress START to close");
	
	u32 kDown;
	while (PHL_MainLoop()) {
		//gfxFlushBuffers();
		//gfxSwapBuffers();
		hidScanInput();
		kDown = hidKeysHeld();
		
		if (kDown & KEY_START) { break; } 
		
		gspWaitForVBlank();
	}
	
	exit(1);
}