1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
#ifndef HYDRA_H
#define HYDRA_H
typedef struct {
int id;
int hp, blink;
double x, y;
double hsp, vsp;
double imageIndex;
int state, timer;
int patternCounter;
char onground;
char noheads;
int headid[4];
} Hydra;
void createHydra(int x);
typedef struct {
int id;
int hp, blink;
int dir;
int position; //0 = lower 1 = higher
double imageIndex;
double neckRot;
int state, timer, counter;
int bodyid;
double bodyposX[7];
double bodyposY[7];
} Hydrahead;
int createHydrahead(int dir, int position, int bodyid);
typedef struct {
int id;
double x, y;
double hsp, vsp;
char inwall;
char bounce;
double imageIndex;
} Hydragoop;
void createHydragoop(int x, int y, int hsp, int vsp);
typedef struct {
int id;
double x, y;
double vsp;
char bounce;
double imageIndex;
} Hydrarock;
void createHydrarock();
typedef struct {
int id;
int timer;
double x, y;
double angle;
double imageIndex;
} Hydrashock;
void createHydrashock(int x, int y);
#endif
|