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author | neonloop | 2021-04-03 21:26:23 +0000 |
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committer | neonloop | 2021-04-03 21:26:23 +0000 |
commit | 076eba28b80edeb7566d8e12713b029bd324a67b (patch) | |
tree | 979e2953c23417bfa1a2775a92b379cbfc72ded2 | |
parent | f924bac9babee54b91c1a66055afdabb9feea339 (diff) | |
download | pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.tar.gz pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.tar.bz2 pcsx_rearmed-076eba28b80edeb7566d8e12713b029bd324a67b.zip |
Adds an option for scaling 256px-wide screens
This option takes over the Software Scaling option in the display
menu. There is a performance cost (about 10%). It does subpixel scaling
to keep the image as sharp as it can be.
This also moves scaling into its own loop -- I saw a 4-6% increase in
performance when upscaling and downscaling after making that change.
-rw-r--r-- | frontend/menu.c | 7 | ||||
-rw-r--r-- | frontend/menu_trimui.h | 7 | ||||
-rw-r--r-- | frontend/plat_trimui.c | 67 |
3 files changed, 61 insertions, 20 deletions
diff --git a/frontend/menu.c b/frontend/menu.c index fc95294..b73e257 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -132,6 +132,7 @@ static int bios_sel, gpu_plugsel, spu_plugsel; #define MENU_SHOW_FULLSCREEN 1 #define MENU_SHOW_VOLUME 0 #define MENU_SHOW_DISPLAY 1 +#define MENU_SHOW_PEOPS 1 #endif static int min(int x, int y) { return x < y ? x : y; } @@ -2560,10 +2561,8 @@ void menu_init(void) me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE); me_enable(e_menu_options, MA_OPT_DISP_OPTS, MENU_SHOW_DISPLAY); -#ifdef TRIMUI - me_enable(e_menu_plugin_options, MA_PLUG_PEOPS, FALSE); - me_enable(e_menu_plugin_options, MA_PLUG_PEOPSGL, FALSE); -#endif + me_enable(e_menu_plugin_options, MA_PLUG_PEOPS, MENU_SHOW_PEOPS); + me_enable(e_menu_plugin_options, MA_PLUG_PEOPSGL, MENU_SHOW_PEOPS); } void menu_notify_mode_change(int w, int h, int bpp) diff --git a/frontend/menu_trimui.h b/frontend/menu_trimui.h index 6fa0fdc..87824f2 100644 --- a/frontend/menu_trimui.h +++ b/frontend/menu_trimui.h @@ -19,13 +19,14 @@ #define MENU_BIOS_PATH "pcsx_rearmed/bios/" #define MENU_SHOW_VARSCALER 0 #define MENU_SHOW_VOUTMODE 0 -#define MENU_SHOW_SCALER2 0 +#define MENU_SHOW_SCALER2 1 #define MENU_SHOW_NUBS_BTNS 0 #define MENU_SHOW_VIBRATION 0 #define MENU_SHOW_DEADZONE 0 #define MENU_SHOW_MINIMIZE 0 -#define MENU_SHOW_FULLSCREEN 1 +#define MENU_SHOW_FULLSCREEN 0 #define MENU_SHOW_VOLUME 0 -#define MENU_SHOW_DISPLAY 0 +#define MENU_SHOW_DISPLAY 1 +#define MENU_SHOW_PEOPS 0 #endif diff --git a/frontend/plat_trimui.c b/frontend/plat_trimui.c index f9502d6..1042704 100644 --- a/frontend/plat_trimui.c +++ b/frontend/plat_trimui.c @@ -176,17 +176,48 @@ void plat_minimize(void) { } +#define EXTRACT(c, mask, offset) ((c >> offset) & mask) +#define BLENDCHANNEL(cl, cm, cr, mask, offset) ((((EXTRACT(cl, mask, offset) + 2 * EXTRACT(cm, mask, offset) + EXTRACT(cr, mask, offset)) >> 2) & mask) << offset) +#define BLENDB(cl, cm, cr) BLENDCHANNEL(cl, cm, cr, 0b0000000000011111, 0) +#define BLENDG(cl, cm, cr) BLENDCHANNEL(cl, cm, cr, 0b0000011111100000, 0) +#define BLENDR(cl, cm, cr) BLENDCHANNEL(cl, cm, cr, 0b0011111000000000, 2) +static void blit320_256(unsigned char *dst8, const unsigned char *src8, int unused) +{ + int source = 0; + int x; + uint16_t *src = (uint16_t *)src8; + uint16_t *dst = (uint16_t *)dst8; + + for (x = 0; x < 320/5; x++) + { + register uint16_t a, b, c, d; + + a = src[source]; + b = src[source+1]; + c = src[source+2]; + d = src[source+3]; + + *dst++ = a; + *dst++ = b; + *dst++ = BLENDB(b, b, c) | BLENDG(b, c, c) | BLENDR(c, c, c); + *dst++ = BLENDB(c, c, c) | BLENDG(c, c, d) | BLENDR(c, d, d); + *dst++ = d; + + source+=4; + } +} + #define make_flip_func(name, scale, blitfunc) \ static void name(int doffs, const void *vram_, int w_, int h_, int sstride, int bgr24) \ { \ const unsigned short *vram = vram_; \ int w = w_ < psx_src_width ? w_ : psx_src_width; \ int h = h_ < psx_src_height ? h_ : psx_src_height; \ - int dst_offset_x = fb_offset_x + ((psx_src_width - w) / 2 ); \ - int dst_offset_y = fb_offset_y + ((psx_src_height - h) / 2 ); \ + int dst_offset_x = (fb_offset_x + ((psx_src_width - w) / 2)) * sizeof(uint16_t); \ + int dst_offset_y = (fb_offset_y + ((psx_src_height - h) / 2)) * sizeof(uint16_t); \ unsigned char *conv = (unsigned char *)cspace_buf; \ - unsigned char *dst = (unsigned char *)screen->pixels + \ - (dst_offset_y * 320 + dst_offset_x) * sizeof(uint16_t); \ + unsigned char *dst = (unsigned char *)screen->pixels + dst_offset_y * 320; \ + unsigned char *buf = (scale ? conv : dst) + dst_offset_x; \ int dst_stride = 640; \ int len = w * psx_bpp / 8; \ int i; \ @@ -195,20 +226,20 @@ void plat_minimize(void) \ SDL_LockSurface(screen); \ vram += psx_offset_y * 1024 + psx_offset_x; \ - for (i = h; i > 0; i--, \ - vram += psx_step * 1024, \ - dst += dst_stride, \ - conv += dst_stride) { \ - if (scale) { \ - convertfunc(conv, vram, len); \ + \ + for (i = h; i > 0; i--, vram += psx_step * 1024, buf += dst_stride) { \ + convertfunc(buf, vram, len); \ + } \ + \ + if (scale) { \ + for (i = h; i > 0; i--, dst += dst_stride, conv += dst_stride) { \ blitfunc(dst, conv, dst_stride); \ - } else { \ - convertfunc(dst, vram, len); \ } \ } \ SDL_UnlockSurface(screen); \ } +make_flip_func(raw_blit_soft_256, true, blit320_256) make_flip_func(raw_blit_soft, false, memcpy) make_flip_func(raw_blit_soft_368, true, blit320_368) make_flip_func(raw_blit_soft_512, true, blit320_512) @@ -241,6 +272,16 @@ void *plat_gvideo_set_mode(int *w_, int *h_, int *bpp_) pl_plat_blit = raw_blit_soft_368; w_max = 368; break; + case 256: + case 257: + if (soft_scaling) { + pl_plat_blit = raw_blit_soft_256; + w_max = 256; + } else { + pl_plat_blit = raw_blit_soft; + w_max = 320; + } + break; default: pl_plat_blit = raw_blit_soft; w_max = 320; @@ -259,7 +300,7 @@ void *plat_gvideo_set_mode(int *w_, int *h_, int *bpp_) w = w_max; } fb_offset_x = 0; - if (w < 320) + if (w < 320 && !soft_scaling) fb_offset_x = 320/2 - w / 2; if (h > 240) { poff_h = h / 2 - 240/2; |