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authornotaz2015-02-01 00:04:05 +0200
committernotaz2015-02-01 00:06:36 +0200
commit088a95bffd7b90d8f789f740a4c43a0ddfcb6be8 (patch)
tree30fee80edcf247220451f62c6085041c22ca1284
parentfa31b45fdc0c8ff3f65de46697ca80ee7c5bc0f8 (diff)
downloadpcsx_rearmed-088a95bffd7b90d8f789f740a4c43a0ddfcb6be8.tar.gz
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convert readme to markdown
-rw-r--r--README.md (renamed from README)10
1 files changed, 7 insertions, 3 deletions
diff --git a/README b/README.md
index 23ae219..5ca79af 100644
--- a/README
+++ b/README.md
@@ -1,12 +1,16 @@
PCSX-ReARMed - yet another PCSX fork
--------------------------------
+====================================
+
+[![Build Status](https://travis-ci.org/notaz/pcsx_rearmed.svg?branch=master)](https://travis-ci.org/notaz/pcsx_rearmed)
+
+*see [readme.txt](blob/master/readme.txt) for more complete documentation*
PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
version is ARM architecture oriented and features MIPS->ARM recompiler by
Ari64, NEON GTE code and more performance improvements. It was created for
Pandora handheld, but should be usable on other devices after some code
-adjustments (N900, GPH Wiz/Caanoo versions are also available).
+adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
pixel perfect graphics at very high performance. There is also Una-i's GPU
@@ -14,7 +18,7 @@ plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
PCSX-Reloaded
--------------------------------
+=============
PCSX-Reloaded is a forked version of the dead PCSX emulator, with a nicer
interface and several improvements to stability and functionality.