diff options
author | negativeExponent | 2020-11-05 17:48:28 +0800 |
---|---|---|
committer | negativeExponent | 2020-11-05 17:48:28 +0800 |
commit | 125cf239c99040f375251e6a373c4420d320b220 (patch) | |
tree | 15ae47f94a65c3d949b6a41acb8b0b9c1ebf18e9 | |
parent | 8b1966efee9bd5da1a882ea82d780022d6f6bb0c (diff) | |
download | pcsx_rearmed-125cf239c99040f375251e6a373c4420d320b220.tar.gz pcsx_rearmed-125cf239c99040f375251e6a373c4420d320b220.tar.bz2 pcsx_rearmed-125cf239c99040f375251e6a373c4420d320b220.zip |
Set multitap options to "disabled" by default
Due to moving input selector to frontend instead from the core options,
ports 3-8 can be always set to standard causing multitap to be auto-activated.
With multitaps enabled, some games would misbehave or inputs not working
at all for those that are not multiplayer capable.
Setting core option multitap1 and multitap2 to disable for now.
-rw-r--r-- | frontend/libretro_core_options.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/frontend/libretro_core_options.h b/frontend/libretro_core_options.h index 21f6783..ca61b27 100644 --- a/frontend/libretro_core_options.h +++ b/frontend/libretro_core_options.h @@ -166,7 +166,7 @@ struct retro_core_option_definition option_defs_us[] = { { "enabled", NULL }, { NULL, NULL }, }, - "auto", + "disabled", }, { "pcsx_rearmed_multitap2", @@ -178,7 +178,7 @@ struct retro_core_option_definition option_defs_us[] = { { "enabled", NULL }, { NULL, NULL }, }, - "auto", + "disabled", }, { "pcsx_rearmed_negcon_deadzone", |