aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTwinaphex2016-08-06 02:44:15 +0200
committerGitHub2016-08-06 02:44:15 +0200
commit29780adcfe7fb936b528691faa3779df01bd9827 (patch)
treedff527290c7ededc15f5e7bf4d498118a6e6a883
parent3e2464bab1577295b8f4eee9756dbaf22a03ea67 (diff)
parent6cdf212f2cbb240dfbe3a8af23bebf0960ba5574 (diff)
downloadpcsx_rearmed-29780adcfe7fb936b528691faa3779df01bd9827.tar.gz
pcsx_rearmed-29780adcfe7fb936b528691faa3779df01bd9827.tar.bz2
pcsx_rearmed-29780adcfe7fb936b528691faa3779df01bd9827.zip
Merge pull request #55 from vanfanel/master
Please, don't use for loop initial declarations because it forces us …
-rw-r--r--frontend/libretro.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/frontend/libretro.c b/frontend/libretro.c
index b13f9c7..5bf737f 100644
--- a/frontend/libretro.c
+++ b/frontend/libretro.c
@@ -473,7 +473,7 @@ static void update_controller_port_device(unsigned port, unsigned device)
static void update_multitap()
{
struct retro_variable var;
- int auto_case;
+ int auto_case, port;
var.value = NULL;
var.key = "pcsx_rearmed_multitap1";
@@ -494,7 +494,7 @@ static void update_multitap()
{
// If a gamepad is plugged after port 2, we need a first multitap.
multitap1 = 0;
- for (int port = 2; port < PORTS_NUMBER; port++)
+ for (port = 2; port < PORTS_NUMBER; port++)
multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE;
}
@@ -517,7 +517,7 @@ static void update_multitap()
{
// If a gamepad is plugged after port 4, we need a second multitap.
multitap2 = 0;
- for (int port = 4; port < PORTS_NUMBER; port++)
+ for (port = 4; port < PORTS_NUMBER; port++)
multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE;
}
}
@@ -1204,6 +1204,7 @@ static const unsigned short retro_psx_map[] = {
static void update_variables(bool in_flight)
{
struct retro_variable var;
+ int i;
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";
@@ -1223,7 +1224,7 @@ static void update_variables(bool in_flight)
Config.PsxType = 1;
}
- for (int i = 0; i < PORTS_NUMBER; i++)
+ for (i = 0; i < PORTS_NUMBER; i++)
update_controller_port_variable(i);
update_multitap();