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author | notaz | 2012-08-01 02:16:57 +0300 |
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committer | notaz | 2012-08-01 02:54:48 +0300 |
commit | 6983a9ae5accfbb9be955e4b9320fddb7572e00f (patch) | |
tree | 6ac4ca84368f1f87b788564c6d88be4720214bc2 | |
parent | fbb4bfffdca204ecb0f228ad13e0b16fd5e5f77e (diff) | |
download | pcsx_rearmed-6983a9ae5accfbb9be955e4b9320fddb7572e00f.tar.gz pcsx_rearmed-6983a9ae5accfbb9be955e4b9320fddb7572e00f.tar.bz2 pcsx_rearmed-6983a9ae5accfbb9be955e4b9320fddb7572e00f.zip |
frontend/pollux: care about bpp when calculating offset
-rw-r--r-- | frontend/plat_pollux.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/frontend/plat_pollux.c b/frontend/plat_pollux.c index 57031d8..589049c 100644 --- a/frontend/plat_pollux.c +++ b/frontend/plat_pollux.c @@ -440,7 +440,7 @@ void *plat_gvideo_set_mode(int *w_, int *h_, int *bpp_) } fb_offset_y = 240/2 - h / 2; - psx_offset_x = poff_w; + psx_offset_x = poff_w * psx_bpp/8 / 2; psx_offset_y = poff_h; psx_src_width = w; psx_src_height = h; |