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authornotaz2010-12-11 19:50:25 +0200
committernotaz2010-12-14 15:25:05 +0200
commitd352cde27e89b1be21bf8f88c3ca79e0eb497165 (patch)
tree4dd77756eceeabd0532bd43b0c98c8f90d3db46f
parent5bf843dc7ca2eb95430607b49c0dde6798950317 (diff)
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fix bgr2rgb16 and reduce mode change glitching
-rw-r--r--frontend/arm_utils.s56
-rw-r--r--frontend/linux/fbdev.c26
-rw-r--r--frontend/linux/fbdev.h2
-rw-r--r--frontend/plugin_lib.c12
-rw-r--r--plugins/dfxvideo/draw_fb.c4
5 files changed, 62 insertions, 38 deletions
diff --git a/frontend/arm_utils.s b/frontend/arm_utils.s
index b0585b7..4736380 100644
--- a/frontend/arm_utils.s
+++ b/frontend/arm_utils.s
@@ -13,38 +13,44 @@
.global bgr555_to_rgb565
bgr555_to_rgb565:
- mov r3, #0x03e0
+ mov r3, #0x07c0
vdup.16 q15, r3
- mov r2, r2, lsr #6
+ sub r2, r2, #64
0:
vldmia r1!, {q0-q3}
- vshr.u16 q4, q0, #10
- vshr.u16 q5, q1, #10
- vshr.u16 q6, q2, #10
- vshr.u16 q7, q3, #10
- vshl.u16 q8, q0, #11
- vshl.u16 q9, q1, #11
- vshl.u16 q10, q2, #11
- vshl.u16 q11, q3, #11
- vand q0, q0, q15
- vand q1, q1, q15
- vand q2, q2, q15
- vand q3, q3, q15
+ vshl.u16 q4, q0, #11
+ vshl.u16 q5, q1, #11
+ vshl.u16 q6, q2, #11
+ vshl.u16 q7, q3, #11
+ vsri.u16 q4, q0, #10
+ vsri.u16 q5, q1, #10
+ vsri.u16 q6, q2, #10
+ vsri.u16 q7, q3, #10
vshl.u16 q0, q0, #1
vshl.u16 q1, q1, #1
vshl.u16 q2, q2, #1
vshl.u16 q3, q3, #1
- vorr q0, q0, q4
- vorr q1, q1, q5
- vorr q2, q2, q6
- vorr q3, q3, q7
- vorr q0, q0, q8
- vorr q1, q1, q9
- vorr q2, q2, q10
- vorr q3, q3, q11
- vstmia r0!, {q0-q3}
- subs r2, r2, #1
- bne 0b
+ vbit q4, q0, q15
+ vbit q5, q1, q15
+ vbit q6, q2, q15
+ vbit q7, q3, q15
+ vstmia r0!, {q4-q7}
+ subs r2, r2, #64
+ bge 0b
+
+ adds r2, r2, #64
+ bxeq lr
+
+ @ handle the remainder
+0:
+ vld1.16 {q0}, [r1, :64]!
+ vshl.u16 q1, q0, #11
+ vshl.u16 q2, q0, #1
+ vsri.u16 q1, q0, #10
+ vbit q1, q2, q15
+ subs r2, r2, #16
+ vst1.16 {q1}, [r0, :64]!
+ bgt 0b
bx lr
diff --git a/frontend/linux/fbdev.c b/frontend/linux/fbdev.c
index b4889ea..bcef0fc 100644
--- a/frontend/linux/fbdev.c
+++ b/frontend/linux/fbdev.c
@@ -61,7 +61,8 @@ void vout_fbdev_wait_vsync(struct vout_fbdev *fbdev)
ioctl(fbdev->fd, FBIO_WAITFORVSYNC, &arg);
}
-int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
+/* it is recommended to call vout_fbdev_clear() before this */
+void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
int left_border, int right_border, int top_border, int bottom_border, int buffer_cnt)
{
int w_total = left_border + w + right_border;
@@ -83,13 +84,20 @@ int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
fbdev->fbvar_new.xres_virtual = w_total;
fbdev->fbvar_new.yres_virtual = h_total;
fbdev->fbvar_new.xoffset = left_border;
+ fbdev->fbvar_new.yoffset = top_border;
fbdev->fbvar_new.bits_per_pixel = bpp;
printf(" switching to %dx%d@%d\n", w, h, bpp);
+
+ // seems to help a bit to avoid glitches
+ vout_fbdev_wait_vsync(fbdev);
+
ret = ioctl(fbdev->fd, FBIOPUT_VSCREENINFO, &fbdev->fbvar_new);
if (ret == -1) {
perror("FBIOPUT_VSCREENINFO ioctl");
- return -1;
+ return NULL;
}
+
+ fbdev->buffer_write = 1;
}
fbdev->buffer_count = buffer_cnt;
@@ -99,6 +107,7 @@ int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
ret = ioctl(fbdev->fd, FBIOPUT_VSCREENINFO, &fbdev->fbvar_new);
if (ret == -1) {
fbdev->buffer_count = 1;
+ fbdev->buffer_write = 0;
fprintf(stderr, "Warning: failed to increase virtual resolution, "
"doublebuffering disabled\n");
}
@@ -110,7 +119,7 @@ int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
mem_size = fbdev->fb_size * fbdev->buffer_count;
if (fbdev->mem_size >= mem_size)
- return 0;
+ goto out;
if (fbdev->mem != NULL)
munmap(fbdev->mem, fbdev->mem_size);
@@ -126,11 +135,13 @@ int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
fbdev->mem = NULL;
fbdev->mem_size = 0;
perror("mmap framebuffer");
- return -1;
+ return NULL;
}
fbdev->mem_size = mem_size;
- return 0;
+
+out:
+ return (char *)fbdev->mem + fbdev->fb_size * fbdev->buffer_write;
}
void vout_fbdev_clear(struct vout_fbdev *fbdev)
@@ -160,6 +171,7 @@ struct vout_fbdev *vout_fbdev_init(const char *fbdev_name, int *w, int *h, int b
{
struct vout_fbdev *fbdev;
int req_w, req_h;
+ void *pret;
int ret;
fbdev = calloc(1, sizeof(*fbdev));
@@ -188,8 +200,8 @@ struct vout_fbdev *vout_fbdev_init(const char *fbdev_name, int *w, int *h, int b
if (*h != 0)
req_h = *h;
- ret = vout_fbdev_resize(fbdev, req_w, req_h, bpp, 0, 0, 0, 0, buffer_cnt);
- if (ret != 0)
+ pret = vout_fbdev_resize(fbdev, req_w, req_h, bpp, 0, 0, 0, 0, buffer_cnt);
+ if (pret == NULL)
goto fail;
printf("%s: %ix%i@%d\n", fbdev_name, fbdev->fbvar_new.xres, fbdev->fbvar_new.yres,
diff --git a/frontend/linux/fbdev.h b/frontend/linux/fbdev.h
index ddbfdab..2db9163 100644
--- a/frontend/linux/fbdev.h
+++ b/frontend/linux/fbdev.h
@@ -3,7 +3,7 @@ struct vout_fbdev;
struct vout_fbdev *vout_fbdev_init(const char *fbdev_name, int *w, int *h, int bpp, int buffer_count);
void *vout_fbdev_flip(struct vout_fbdev *fbdev);
void vout_fbdev_wait_vsync(struct vout_fbdev *fbdev);
-int vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
+void *vout_fbdev_resize(struct vout_fbdev *fbdev, int w, int h, int bpp,
int left_border, int right_border, int top_border, int bottom_border,
int buffer_count);
void vout_fbdev_clear(struct vout_fbdev *fbdev);
diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c
index e2a0d58..35a23c1 100644
--- a/frontend/plugin_lib.c
+++ b/frontend/plugin_lib.c
@@ -28,14 +28,18 @@ int pl_fbdev_init(void)
int pl_fbdev_set_mode(int w, int h, int bpp)
{
- int ret;
+ void *ret;
pl_fbdev_w = w;
- printf("set mode %dx%d@%d\n", w, h, bpp);
+
+ vout_fbdev_clear(layer_fb);
ret = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
- if (ret)
+ if (ret == NULL)
fprintf(stderr, "failed to set mode\n");
- return ret;
+ else
+ pl_fbdev_buf = ret;
+
+ return (ret != NULL) ? 0 : -1;
}
void *pl_fbdev_flip(void)
diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c
index f3d0cf2..b39e2ee 100644
--- a/plugins/dfxvideo/draw_fb.c
+++ b/plugins/dfxvideo/draw_fb.c
@@ -48,7 +48,7 @@ static void blit(void)
{
extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
extern void bgr888_to_rgb888(void *dst, void *src, int bytes);
- int x = PSXDisplay.DisplayPosition.x;
+ int x = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_...
int y = PSXDisplay.DisplayPosition.y;
int w = PreviousPSXDisplay.Range.x1;
int h = PreviousPSXDisplay.DisplayMode.y;
@@ -93,6 +93,8 @@ void DoBufferSwap(void)
if (PSXDisplay.DisplayMode.x == 0 || PSXDisplay.DisplayMode.y == 0)
return;
+ /* careful if rearranging this code, we try to set mode and flip
+ * to get the hardware apply both changes at the same time */
if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.DisplayMode.y != fbh
|| PSXDisplay.RGB24 != fb24bpp) {
fbw = PSXDisplay.DisplayMode.x;