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authornotaz2011-01-14 13:00:03 +0200
committernotaz2011-01-16 00:03:53 +0200
commitf5b13bdc7678f786f16ef25c1499555ddbc51321 (patch)
treeade91d6e56daf6ef6dfe38efa383f7318803d1b3
parent33f56da1468195445ef123e0c306303d77892a3c (diff)
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drc: allow move-to-r0 condition
some games are doing that.
-rw-r--r--libpcsxcore/new_dynarec/new_dynarec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libpcsxcore/new_dynarec/new_dynarec.c b/libpcsxcore/new_dynarec/new_dynarec.c
index 6061f51..f8a67ff 100644
--- a/libpcsxcore/new_dynarec/new_dynarec.c
+++ b/libpcsxcore/new_dynarec/new_dynarec.c
@@ -3692,7 +3692,7 @@ void mov_assemble(int i,struct regstat *i_regs)
{
//if(opcode2[i]==0x10||opcode2[i]==0x12) { // MFHI/MFLO
//if(opcode2[i]==0x11||opcode2[i]==0x13) { // MTHI/MTLO
- assert(rt1[i]>0);
+ //assert(rt1[i]>0);
if(rt1[i]) {
signed char sh,sl,th,tl;
th=get_reg(i_regs->regmap,rt1[i]|64);