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authorJustin Weiss2020-09-13 20:06:57 -0700
committerJustin Weiss2020-10-22 18:07:00 -0700
commitc765eb86debdc06fe304511bc2edbb6f3e3d7813 (patch)
tree8e489b86af71d3b081c125d5eb234b0fd6b68f17 /Makefile
parente592293a48af1d63b6973135fcd2677e5e04e17e (diff)
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Add a threaded renderer
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile4
1 files changed, 4 insertions, 0 deletions
diff --git a/Makefile b/Makefile
index 1496f4e..d6cb946 100644
--- a/Makefile
+++ b/Makefile
@@ -184,6 +184,10 @@ endif
ifeq "$(BUILTIN_GPU)" "unai"
CFLAGS += -DGPU_UNAI
CFLAGS += -DUSE_GPULIB=1
+ifeq "$(THREAD_RENDERING)" "1"
+CFLAGS += -DTHREAD_RENDERING
+OBJS += plugins/gpulib/gpulib_thread_if.o
+endif
#CFLAGS += -DINLINE="static __inline__"
#CFLAGS += -Dasm="__asm__ __volatile__"
OBJS += plugins/gpu_unai/gpulib_if.o