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authorJustin Weiss2020-09-13 20:06:57 -0700
committerJustin Weiss2020-10-22 18:07:00 -0700
commitc765eb86debdc06fe304511bc2edbb6f3e3d7813 (patch)
tree8e489b86af71d3b081c125d5eb234b0fd6b68f17 /deps/libchdr/bitstream.h
parente592293a48af1d63b6973135fcd2677e5e04e17e (diff)
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Add a threaded renderer
This change adds a gpulib implementation that accepts GPU commands and runs them through a real gpulib implementation on a thread. Depending on a setting, it can either force a sync every frame, or continue to work until the next frame arrives.
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