aboutsummaryrefslogtreecommitdiff
path: root/deps/lzma-16.04/C/Bcj2.h
diff options
context:
space:
mode:
authornegativeExponent2020-05-07 18:54:56 +0800
committernegativeExponent2020-05-07 18:54:56 +0800
commit570b9365c21d4e30a09b5e55c7cc94954fd4dd6d (patch)
treedcb4ae4d60b6c7762ebcc56ac0edc8ed04970861 /deps/lzma-16.04/C/Bcj2.h
parent14e45ca252a6b0bcd0863310b862538eb3af8aee (diff)
downloadpcsx_rearmed-570b9365c21d4e30a09b5e55c7cc94954fd4dd6d.tar.gz
pcsx_rearmed-570b9365c21d4e30a09b5e55c7cc94954fd4dd6d.tar.bz2
pcsx_rearmed-570b9365c21d4e30a09b5e55c7cc94954fd4dd6d.zip
Fix some edge case where core can freeze upon loading content
- Core sometime freeze while loading content during the loading of the core options. Moving update_variables() from retro_init to retro_load_game() fixes the problem, on my case at least. - Also apply fix as suggested in this issue page: https://github.com/libretro/pcsx_rearmed/issues/373
Diffstat (limited to 'deps/lzma-16.04/C/Bcj2.h')
0 files changed, 0 insertions, 0 deletions