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authorJustin Weiss2019-10-05 21:35:06 -0700
committerJustin Weiss2019-10-05 21:41:37 -0700
commit93c24a5631ba5281046d2cd1b141cc2f0ce1d29f (patch)
treee7f11673ffaaa21b0cbd2fad2e5e3b367982a03b /deps/lzma-16.04/C
parentd5c8842cedcf268d34ffe0be6abe4f8545cf2c5f (diff)
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3DS: Switch from svc* to the thread* API
svcCreateThread doesn't fully set up thread vars, which causes svcBreaks / crashes when calling certain functions -- reentrant ones, for example. threadCreate, etc. are higher-level functions that do all the correct setup and cleanup. Since we're treating the thread structure as opaque, calling it an int_32t seems OK.
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