diff options
author | notaz | 2013-01-05 00:06:41 +0200 |
---|---|---|
committer | notaz | 2013-01-05 19:21:12 +0200 |
commit | 81edd2b39a4efb991c4eaab15db4dd20ae3eafda (patch) | |
tree | 584e9427fbecb0bde0a6af59c54908e58fa089d8 /frontend/main.c | |
parent | 0fed3dc3d9799a9db68dd8be4172aafb0e161957 (diff) | |
download | pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.tar.gz pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.tar.bz2 pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.zip |
frontend: don't update during reset
otherwise update thread may collect input events that really
belong to UI. Another hack :(
Diffstat (limited to 'frontend/main.c')
-rw-r--r-- | frontend/main.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/frontend/main.c b/frontend/main.c index bd48898..43a1a03 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -48,7 +48,7 @@ extern int iUseInterpolation; extern int iXAPitch; extern int iVolume; -int ready_to_go; +int ready_to_go, g_resetting; unsigned long gpuDisp; char cfgfile_basename[MAXPATHLEN]; int state_slot; @@ -676,6 +676,7 @@ void SysReset() { // so we need to prevent updateLace() call.. void *real_lace = GPU_updateLace; GPU_updateLace = dummy_lace; + g_resetting = 1; // reset can run code, timing must be set pl_timing_prepare(Config.PsxType); @@ -686,6 +687,7 @@ void SysReset() { CDR_stop(); GPU_updateLace = real_lace; + g_resetting = 0; } void SysClose() { |