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author | notaz | 2013-01-05 00:06:41 +0200 |
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committer | notaz | 2013-01-05 19:21:12 +0200 |
commit | 81edd2b39a4efb991c4eaab15db4dd20ae3eafda (patch) | |
tree | 584e9427fbecb0bde0a6af59c54908e58fa089d8 /frontend/main.h | |
parent | 0fed3dc3d9799a9db68dd8be4172aafb0e161957 (diff) | |
download | pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.tar.gz pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.tar.bz2 pcsx_rearmed-81edd2b39a4efb991c4eaab15db4dd20ae3eafda.zip |
frontend: don't update during reset
otherwise update thread may collect input events that really
belong to UI. Another hack :(
Diffstat (limited to 'frontend/main.h')
-rw-r--r-- | frontend/main.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/frontend/main.h b/frontend/main.h index 45e0aeb..d971890 100644 --- a/frontend/main.h +++ b/frontend/main.h @@ -52,7 +52,7 @@ int emu_load_state(int slot); void set_cd_image(const char *fname); extern unsigned long gpuDisp; -extern int ready_to_go; +extern int ready_to_go, g_resetting; extern char hud_msg[64]; extern int hud_new_msg; |