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authornotaz2011-07-29 00:25:41 +0300
committernotaz2011-07-30 02:43:33 +0300
commit90f1d26c2e771993c1a563f4c0ea81432bd9fc5e (patch)
tree8c7ee9903f4b9ca6079f06d1b8a2bbf952c1c762 /frontend/menu.c
parent78c60846942cad7d41d6d23a7c3d2b905ee4b822 (diff)
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frontend: add chan display option, for fun mostly
Diffstat (limited to 'frontend/menu.c')
-rw-r--r--frontend/menu.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/frontend/menu.c b/frontend/menu.c
index dee0159..2b9c155 100644
--- a/frontend/menu.c
+++ b/frontend/menu.c
@@ -1143,6 +1143,8 @@ static int menu_loop_plugin_options(int id, int keys)
static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
static const char h_cfg_cpul[] = "Shows CPU usage in %";
+static const char h_cfg_spu[] = "Shows active SPU channels\n"
+ "(green: normal, red: fmod, blue: noise)";
static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
@@ -1161,6 +1163,7 @@ static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpret
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
+ mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),