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author | notaz | 2012-11-17 02:09:49 +0200 |
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committer | notaz | 2012-11-18 01:40:00 +0200 |
commit | a83762012066e4799394f63d08a161a45f982ab6 (patch) | |
tree | 5208240ef496b97d4ff010d84020fc86bec0f3f7 /frontend/menu.c | |
parent | 07bd309f731eefa49208d77a35507a7b7448ffb6 (diff) | |
download | pcsx_rearmed-a83762012066e4799394f63d08a161a45f982ab6.tar.gz pcsx_rearmed-a83762012066e4799394f63d08a161a45f982ab6.tar.bz2 pcsx_rearmed-a83762012066e4799394f63d08a161a45f982ab6.zip |
frontend: initial sdl overlay implementation
Diffstat (limited to 'frontend/menu.c')
-rw-r--r-- | frontend/menu.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/frontend/menu.c b/frontend/menu.c index f3d4d63..57c8d17 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -79,6 +79,7 @@ typedef enum MA_OPT_HWFILTER, MA_OPT_SWFILTER, MA_OPT_GAMMA, + MA_OPT_VIDOVERLAY, } menu_id; static int last_vout_w, last_vout_h, last_vout_bpp; @@ -90,6 +91,7 @@ static int psx_clock; static int memcard1_sel, memcard2_sel; int g_opts, g_scaler, g_gamma = 100; int soft_scaling, analog_deadzone; // for Caanoo +int g_use_overlay, g_fullscreen; int filter, soft_filter; #ifdef __ARM_ARCH_7A__ @@ -115,11 +117,13 @@ static int bios_sel, gpu_plugsel, spu_plugsel; #ifndef UI_FEATURES_H #define MENU_BIOS_PATH "bios/" #define MENU_SHOW_VARSCALER 0 +#define MENU_SHOW_VIDOVERLAY 1 #define MENU_SHOW_SCALER2 0 #define MENU_SHOW_NUBS_BTNS 0 #define MENU_SHOW_VIBRATION 0 #define MENU_SHOW_DEADZONE 0 #define MENU_SHOW_MINIMIZE 0 +#define MENU_SHOW_FULLSCREEN 1 #define MENU_SHOW_VOLUME 0 #endif @@ -227,6 +231,8 @@ static void menu_set_defconfig(void) analog_deadzone = 50; soft_scaling = 1; soft_filter = 0; + g_use_overlay = 1; + g_fullscreen = 0; psx_clock = DEFAULT_PSX_CLOCK; region = 0; @@ -292,6 +298,8 @@ static const struct { CE_INTVAL(g_layer_h), CE_INTVAL(filter), CE_INTVAL(soft_filter), + CE_INTVAL(g_use_overlay), + CE_INTVAL(g_fullscreen), CE_INTVAL(state_slot), CE_INTVAL(cpu_clock), CE_INTVAL(g_opts), @@ -697,6 +705,9 @@ me_bind_action emuctrl_actions[] = #if MENU_SHOW_MINIMIZE { "Minimize ", 1 << SACTION_MINIMIZE }, #endif +#if MENU_SHOW_FULLSCREEN + { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN }, +#endif { "Enter Menu ", 1 << SACTION_ENTER_MENU }, { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER }, { "Gun A button ", 1 << SACTION_GUN_A }, @@ -1074,6 +1085,7 @@ static const char *men_soft_filter[] = { "None", static const char *men_dummy[] = { NULL }; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" "using d-pad or move it using R+d-pad"; +static const char h_overlay[] = "Overlay provides hardware accelerated scaling"; static const char h_soft_filter[] = "Works only if game uses low resolution modes"; static const char h_gamma[] = "Gamma/brightness adjustment (default 100)"; @@ -1132,6 +1144,7 @@ static int menu_loop_cscaler(int id, int keys) static menu_entry e_menu_gfx_options[] = { mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler), + mee_onoff_h ("Use video overlay", MA_OPT_VIDOVERLAY, g_use_overlay, 1, h_overlay), mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1), mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy), mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter), @@ -2311,6 +2324,7 @@ void menu_init(void) me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0); #endif me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER); + me_enable(e_menu_gfx_options, MA_OPT_VIDOVERLAY, MENU_SHOW_VIDOVERLAY); me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER); me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2); me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS); |