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author | notaz | 2011-02-06 01:27:48 +0200 |
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committer | notaz | 2011-02-10 02:06:49 +0200 |
commit | 799b0b8773d6add1de99efd582c93701b82e970d (patch) | |
tree | 0528027f543febe28702d3256f84c96b0fa37454 /frontend/plugin_lib.h | |
parent | c89cd762a63a78e30a59955e705e29ff3d5ae3b8 (diff) | |
download | pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.tar.gz pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.tar.bz2 pcsx_rearmed-799b0b8773d6add1de99efd582c93701b82e970d.zip |
frontend: support analog controller using nubs; some refactoring
also enable frameskip by default, it makes the experience a bit
better on most games.
Diffstat (limited to 'frontend/plugin_lib.h')
-rw-r--r-- | frontend/plugin_lib.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 6b01cea..53a597f 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -1,5 +1,4 @@ -extern int keystate; enum { DKEY_SELECT = 0, DKEY_L3, @@ -18,6 +17,8 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; +extern int in_type, in_keystate, in_a1[2], in_a2[2]; +void in_update_analogs(void); extern void *pl_fbdev_buf; |