aboutsummaryrefslogtreecommitdiff
path: root/frontend
diff options
context:
space:
mode:
authornotaz2011-08-11 18:26:28 +0300
committernotaz2011-08-13 00:56:40 +0300
commit76f7048eff4f5357df048268e40b5bc6b9387fe5 (patch)
tree18b0a7cd4224b3e81f365558775bf4a2106200b3 /frontend
parent4c08b9e7dd350a48fc3e0515913d6ccc8b15e5ae (diff)
downloadpcsx_rearmed-76f7048eff4f5357df048268e40b5bc6b9387fe5.tar.gz
pcsx_rearmed-76f7048eff4f5357df048268e40b5bc6b9387fe5.tar.bz2
pcsx_rearmed-76f7048eff4f5357df048268e40b5bc6b9387fe5.zip
frontend: refactor plugin_lib for maemo
should give them proper frame limiter, frameskip and also lightgun support, maybe.
Diffstat (limited to 'frontend')
-rw-r--r--frontend/menu.c13
-rw-r--r--frontend/plugin_lib.c161
-rw-r--r--frontend/plugin_lib.h20
3 files changed, 104 insertions, 90 deletions
diff --git a/frontend/menu.c b/frontend/menu.c
index 8b51c06..f07c737 100644
--- a/frontend/menu.c
+++ b/frontend/menu.c
@@ -158,13 +158,8 @@ static void menu_sync_config(void)
allow_abs_only_old = in_evdev_allow_abs_only;
}
- pl_frame_interval = Config.PsxType ? 20000 : 16667;
- // used by P.E.Op.S. frameskip code
- pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
- (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
-
iVolume = 768 + 128 * volume_boost;
+ pl_timing_prepare(Config.PsxType);
}
static void menu_set_defconfig(void)
@@ -1494,7 +1489,7 @@ static int reset_game(void)
static int reload_plugins(const char *cdimg)
{
- pl_fbdev_buf = NULL;
+ pl_vout_buf = NULL;
ClosePlugins();
@@ -1958,13 +1953,13 @@ static void menu_leave_emu(void)
}
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+ if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_fbdev_buf;
+ u16 *s = pl_vout_buf;
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
menu_darken_bg(d, s, w, 0);
diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c
index bde4f9c..da25c6e 100644
--- a/frontend/plugin_lib.c
+++ b/frontend/plugin_lib.c
@@ -29,16 +29,15 @@
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
-void *pl_fbdev_buf;
-int pl_frame_interval;
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate, in_state_gun;
static void *ts;
-static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
+void *pl_vout_buf;
+static int pl_vout_w, pl_vout_h, pl_vout_bpp;
static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
static float vsps_cur;
-static int vsync_usec_time;
+static int frame_interval, frame_interval1024, vsync_usec_time;
static __attribute__((noinline)) int get_cpu_ticks(void)
@@ -63,20 +62,20 @@ static __attribute__((noinline)) int get_cpu_ticks(void)
static void print_hud(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(2, pl_fbdev_h - 10, "%s", hud_msg);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(2, pl_vout_h - 10, "%s", hud_msg);
}
static void print_fps(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(2, pl_vout_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
}
static void print_cpu_usage(void)
{
- if (pl_fbdev_bpp == 16)
- pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec);
+ if (pl_vout_bpp == 16)
+ pl_text_out16(pl_vout_w - 28, pl_vout_h - 10, "%3d", tick_per_sec);
}
// draw 192x8 status of 24 sound channels
@@ -86,12 +85,12 @@ static __attribute__((noinline)) void draw_active_chans(void)
int live_chans, fmod_chans, noise_chans;
static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
- unsigned short *dest = (unsigned short *)pl_fbdev_buf +
- pl_fbdev_w * (pl_fbdev_h - 10) + pl_fbdev_w / 2 - 192/2;
+ unsigned short *dest = (unsigned short *)pl_vout_buf +
+ pl_vout_w * (pl_vout_h - 10) + pl_vout_w / 2 - 192/2;
unsigned short *d, p;
int c, x, y;
- if (pl_fbdev_bpp != 16)
+ if (pl_vout_bpp != 16)
return;
spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans);
@@ -102,40 +101,41 @@ static __attribute__((noinline)) void draw_active_chans(void)
(fmod_chans & (1<<c)) ? 0xf000 :
(noise_chans & (1<<c)) ? 0x001f :
colors[c & 1];
- for (y = 0; y < 8; y++, d += pl_fbdev_w)
+ for (y = 0; y < 8; y++, d += pl_vout_w)
for (x = 0; x < 8; x++)
d[x] = p;
}
}
-void *pl_fbdev_set_mode(int w, int h, int bpp)
+static void *pl_vout_set_mode(int w, int h, int bpp)
{
- void *ret;
+ if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
+ return pl_vout_buf;
- if (w == pl_fbdev_w && h == pl_fbdev_h && bpp == pl_fbdev_bpp)
- return pl_fbdev_buf;
-
- pl_fbdev_w = w;
- pl_fbdev_h = h;
- pl_fbdev_bpp = bpp;
+ pl_vout_w = w;
+ pl_vout_h = h;
+ pl_vout_bpp = bpp;
+#if defined(VOUT_FBDEV)
vout_fbdev_clear(layer_fb);
- ret = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
- if (ret == NULL)
- fprintf(stderr, "failed to set mode\n");
- else
- pl_fbdev_buf = ret;
+ pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
+#elif defined(MAEMO)
+ extern void *hildon_set_mode(int w, int h);
+ pl_vout_buf = hildon_set_mode(w, h);
+#endif
+ if (pl_vout_buf == NULL)
+ fprintf(stderr, "failed to set mode\n");
menu_notify_mode_change(w, h, bpp);
- return pl_fbdev_buf;
+ return pl_vout_buf;
}
-void *pl_fbdev_flip(void)
+static void *pl_vout_flip(void)
{
flip_cnt++;
- if (pl_fbdev_buf != NULL) {
+ if (pl_vout_buf != NULL) {
if (g_opts & OPT_SHOWSPU)
draw_active_chans();
@@ -149,43 +149,55 @@ void *pl_fbdev_flip(void)
}
// let's flip now
- pl_fbdev_buf = vout_fbdev_flip(layer_fb);
- return pl_fbdev_buf;
+#if defined(VOUT_FBDEV)
+ pl_vout_buf = vout_fbdev_flip(layer_fb);
+#elif defined(MAEMO)
+ extern void *hildon_flip(void);
+ pl_vout_buf = hildon_flip();
+#endif
+ return pl_vout_buf;
}
-int pl_fbdev_open(void)
+static int pl_vout_open(void)
{
struct timeval now;
- pl_fbdev_buf = vout_fbdev_flip(layer_fb);
omap_enable_layer(1);
+#if defined(VOUT_FBDEV)
+ pl_vout_buf = vout_fbdev_flip(layer_fb);
// try to align redraws to vsync
vout_fbdev_wait_vsync(layer_fb);
+#elif defined(MAEMO)
+ extern void *hildon_flip(void);
+ pl_vout_buf = hildon_flip();
+#endif
+
gettimeofday(&now, 0);
vsync_usec_time = now.tv_usec;
- while (vsync_usec_time >= pl_frame_interval)
- vsync_usec_time -= pl_frame_interval;
+ while (vsync_usec_time >= frame_interval)
+ vsync_usec_time -= frame_interval;
return 0;
}
-void pl_fbdev_close(void)
+static void pl_vout_close(void)
{
omap_enable_layer(0);
}
void *pl_prepare_screenshot(int *w, int *h, int *bpp)
{
- *w = pl_fbdev_w;
- *h = pl_fbdev_h;
- *bpp = pl_fbdev_bpp;
+ *w = pl_vout_w;
+ *h = pl_vout_h;
+ *bpp = pl_vout_bpp;
- return pl_fbdev_buf;
+ return pl_vout_buf;
}
static void update_input(void)
{
+#ifndef MAEMO
int actions[IN_BINDTYPE_COUNT] = { 0, };
unsigned int emu_act;
@@ -205,7 +217,7 @@ static void update_input(void)
emu_set_action(emu_act);
in_keystate = actions[IN_BINDTYPE_PLAYER12];
-
+#endif
#ifdef X11
extern int x11_update_keys(unsigned int *action);
in_keystate |= x11_update_keys(&emu_act);
@@ -218,22 +230,14 @@ void pl_update_gun(int *xn, int *xres, int *y, int *in)
if (ts)
pl_gun_ts_update(ts, xn, y, in);
- *xres = pl_fbdev_w;
- *y = *y * pl_fbdev_h >> 10;
+ *xres = pl_vout_w;
+ *y = *y * pl_vout_h >> 10;
}
#define MAX_LAG_FRAMES 3
#define tvdiff(tv, tv_old) \
((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
-// assumes us < 1000000
-#define tvadd(tv, us) { \
- tv.tv_usec += us; \
- if (tv.tv_usec >= 1000000) { \
- tv.tv_usec -= 1000000; \
- tv.tv_sec++; \
- } \
-}
/* called on every vsync */
void pl_frame_limit(void)
@@ -278,27 +282,33 @@ void pl_frame_limit(void)
}
#endif
- tvadd(tv_expect, pl_frame_interval);
- diff = tvdiff(tv_expect, now);
- if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) {
- //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval);
+ // tv_expect uses usec*1024 units instead of usecs for better accuracy
+ tv_expect.tv_usec += frame_interval1024;
+ if (tv_expect.tv_usec >= (1000000 << 10)) {
+ tv_expect.tv_usec -= (1000000 << 10);
+ tv_expect.tv_sec++;
+ }
+ diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
+
+ if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
+ //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
tv_expect = now;
diff = 0;
// try to align with vsync
usadj = vsync_usec_time;
- while (usadj < tv_expect.tv_usec - pl_frame_interval)
- usadj += pl_frame_interval;
- tv_expect.tv_usec = usadj;
+ while (usadj < tv_expect.tv_usec - frame_interval)
+ usadj += frame_interval;
+ tv_expect.tv_usec = usadj << 10;
}
- if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) {
+ if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
// yay for working usleep on pandora!
- //printf("usleep %d\n", diff - pl_frame_interval / 2);
- usleep(diff - pl_frame_interval / 2);
+ //printf("usleep %d\n", diff - frame_interval / 2);
+ usleep(diff - frame_interval / 2);
}
if (pl_rearmed_cbs.frameskip) {
- if (diff < -pl_frame_interval)
+ if (diff < -frame_interval)
pl_rearmed_cbs.fskip_advice = 1;
else if (diff >= 0)
pl_rearmed_cbs.fskip_advice = 0;
@@ -307,10 +317,23 @@ void pl_frame_limit(void)
pcnt_start(PCNT_ALL);
}
+void pl_timing_prepare(int is_pal)
+{
+ pl_rearmed_cbs.fskip_advice = 0;
+
+ frame_interval = is_pal ? 20000 : 16667;
+ frame_interval1024 = is_pal ? 20000*1024 : 17066667;
+
+ // used by P.E.Op.S. frameskip code
+ pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
+ pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
+ (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
+}
+
static void pl_text_out16_(int x, int y, const char *text)
{
- int i, l, len = strlen(text), w = pl_fbdev_w;
- unsigned short *screen = (unsigned short *)pl_fbdev_buf + x + y * w;
+ int i, l, len = strlen(text), w = pl_vout_w;
+ unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
unsigned short val = 0xffff;
for (i = 0; i < len; i++, screen += 8)
@@ -353,10 +376,10 @@ static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
struct rearmed_cbs pl_rearmed_cbs = {
pl_get_layer_pos,
- pl_fbdev_open,
- pl_fbdev_set_mode,
- pl_fbdev_flip,
- pl_fbdev_close,
+ pl_vout_open,
+ pl_vout_set_mode,
+ pl_vout_flip,
+ pl_vout_close,
};
/* watchdog */
diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h
index 759e125..6cb1ecd 100644
--- a/frontend/plugin_lib.h
+++ b/frontend/plugin_lib.h
@@ -21,26 +21,24 @@ extern int in_type1, in_type2;
extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
void in_update_analogs(void);
-extern void *pl_fbdev_buf;
-
-int pl_fbdev_open(void);
-void *pl_fbdev_set_mode(int w, int h, int bpp);
-void *pl_fbdev_flip(void);
-void pl_fbdev_close(void);
+extern void *pl_vout_buf;
void pl_text_out16(int x, int y, const char *texto, ...);
void pl_start_watchdog(void);
void *pl_prepare_screenshot(int *w, int *h, int *bpp);
void pl_init(void);
+void pl_timing_prepare(int is_pal);
+void pl_frame_limit(void);
+
void pl_update_gun(int *xn, int *xres, int *y, int *in);
struct rearmed_cbs {
void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
- int (*pl_fbdev_open)(void);
- void *(*pl_fbdev_set_mode)(int w, int h, int bpp);
- void *(*pl_fbdev_flip)(void);
- void (*pl_fbdev_close)(void);
+ int (*pl_vout_open)(void);
+ void *(*pl_vout_set_mode)(int w, int h, int bpp);
+ void *(*pl_vout_flip)(void);
+ void (*pl_vout_close)(void);
// gpu options
int frameskip;
int fskip_advice;
@@ -54,8 +52,6 @@ struct rearmed_cbs {
extern struct rearmed_cbs pl_rearmed_cbs;
-extern int pl_frame_interval;
-
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#endif