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author | PCSX* teams | 2010-11-16 14:15:22 +0200 |
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committer | Grazvydas Ignotas | 2010-11-16 14:15:22 +0200 |
commit | ef79bbde537d6b9c745a7d86cb9df1d04c35590d (patch) | |
tree | ef8d2520dbb9e1e345b41b12c9959f300ca8fd10 /gui/Plugin.c | |
download | pcsx_rearmed-ef79bbde537d6b9c745a7d86cb9df1d04c35590d.tar.gz pcsx_rearmed-ef79bbde537d6b9c745a7d86cb9df1d04c35590d.tar.bz2 pcsx_rearmed-ef79bbde537d6b9c745a7d86cb9df1d04c35590d.zip |
pcsxr-1.9.92
Diffstat (limited to 'gui/Plugin.c')
-rw-r--r-- | gui/Plugin.c | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/gui/Plugin.c b/gui/Plugin.c new file mode 100644 index 0000000..867fce0 --- /dev/null +++ b/gui/Plugin.c @@ -0,0 +1,390 @@ +/* Pcsx - Pc Psx Emulator + * Copyright (C) 1999-2002 Pcsx Team + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <dlfcn.h> +#include <X11/keysym.h> +#include <signal.h> + +#include "Linux.h" + +#include "../libpcsxcore/plugins.h" +#include "../libpcsxcore/spu.h" +#include "../libpcsxcore/cdriso.h" + +#include "nopic.h" + +#define MAX_SLOTS 5 /* ADB TODO Same as Gtk2Gui.c */ + +void OnFile_Exit(); + +unsigned long gpuDisp; + +int StatesC = 0; +extern int UseGui; +int ShowPic = 0; + +void gpuShowPic() { + gchar *state_filename; + gzFile f; + + if (!ShowPic) { + unsigned char *pMem; + + pMem = (unsigned char *) malloc(128*96*3); + if (pMem == NULL) return; + + state_filename = get_state_filename (StatesC); + + GPU_freeze(2, (GPUFreeze_t *)&StatesC); + + f = gzopen(state_filename, "rb"); + if (f != NULL) { + gzseek(f, 32, SEEK_SET); // skip header + gzread(f, pMem, 128*96*3); + gzclose(f); + } else { + memcpy(pMem, NoPic_Image.pixel_data, 128*96*3); + DrawNumBorPic(pMem, StatesC+1); + } + GPU_showScreenPic(pMem); + + free(pMem); + ShowPic = 1; + g_free (state_filename); + } else { + GPU_showScreenPic(NULL); + ShowPic = 0; + } +} + +void KeyStateSave(int i) { + gchar *state_filename; + + state_filename = get_state_filename (i); + state_save (state_filename); + + g_free (state_filename); +} + +void KeyStateLoad(int i) { + gchar *state_filename; + + state_filename = get_state_filename (i); + state_load (state_filename); + + g_free (state_filename); + + // HACKHACK: prevent crash when using recompiler due to execution not + // returned from compiled code. This WILL cause memory leak, however a + // large amount of refactor is needed for a proper fix. + if (Config.Cpu == CPU_DYNAREC) psxCpu->Execute(); +} + +static short modctrl = 0, modalt = 0; + +/* Handle keyboard keystrokes */ +void PADhandleKey(int key) { + char Text[MAXPATHLEN]; + gchar *state_filename; + + short rel = 0; //released key flag + + if (key == 0) + return; + + if ((key >> 30) & 1) //specific to dfinput (padJoy) + rel = 1; + + if (rel) { + switch (key & ~0x40000000) { + case XK_Alt_L: + case XK_Alt_R: + modalt=0; + break; + case XK_Control_L: + case XK_Control_R: + modctrl=0; + break; + } + return; + } + + switch (key) { + case XK_Alt_L: + case XK_Alt_R: + modalt=1; + break; + case XK_Control_L: + case XK_Control_R: + modctrl=1; + break; + + case XK_0: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(10); + break; + + case XK_1: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(0); + if (modctrl) KeyStateSave(0); + break; + case XK_2: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(1); + if (modctrl) KeyStateSave(1); + break; + case XK_3: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(2); + if (modctrl) KeyStateSave(2); + break; + case XK_4: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(3); + if (modctrl) KeyStateSave(3); + break; + case XK_5: + if (modalt && modctrl) + return; + if (modalt) KeyStateLoad(4); + if (modctrl) KeyStateSave(4); + break; + + case XK_F1: + GPU_freeze(2, (GPUFreeze_t *)&StatesC); + state_filename = get_state_filename (StatesC); + state_save (state_filename); + + g_free (state_filename); + + if (ShowPic) { ShowPic = 0; gpuShowPic(); } + + break; + case XK_F2: + if (StatesC < (MAX_SLOTS - 1)) StatesC++; + else StatesC = 0; + GPU_freeze(2, (GPUFreeze_t *)&StatesC); + if (ShowPic) { ShowPic = 0; gpuShowPic(); } + break; + case XK_F3: + state_filename = get_state_filename (StatesC); + state_load (state_filename); + + g_free (state_filename); + + // HACKHACK: prevent crash when using recompiler due to execution not + // returned from compiled code. This WILL cause memory leak, however a + // large amount of refactor is needed for a proper fix. + if (Config.Cpu == CPU_DYNAREC) psxCpu->Execute(); + + break; + case XK_F4: + gpuShowPic(); + break; + case XK_F5: + Config.Sio ^= 0x1; + if (Config.Sio) + sprintf(Text, _("SIO IRQ Always Enabled")); + else sprintf(Text, _("SIO IRQ Not Always Enabled")); + GPU_displayText(Text); + break; + case XK_F6: + Config.Mdec ^= 0x1; + if (Config.Mdec) + sprintf(Text, _("Black & White Mdecs Only Enabled")); + else sprintf(Text, _("Black & White Mdecs Only Disabled")); + GPU_displayText(Text); + break; + case XK_F7: + Config.Xa ^= 0x1; + if (Config.Xa == 0) + sprintf (Text, _("XA Enabled")); + else sprintf (Text, _("XA Disabled")); + GPU_displayText(Text); + break; + case XK_F8: + GPU_makeSnapshot(); + break; + case XK_F9: + SetCdOpenCaseTime(-1); + break; + case XK_F10: + SetCdOpenCaseTime(0); + break; + case XK_Escape: + // TODO + // the architecture is too broken to actually restart the GUI + // because SysUpdate is called from deep within the actual + // execution of the emulation code + // Fixing this would probably require a complete reworking of + // all functions, so that they return 0 or 1 for success + // that way, execution wouldn't continue + if (CdromId[0] != '\0') + KeyStateSave(10); + ClosePlugins(); + UpdateMenuSlots(); + if (!UseGui) OnFile_Exit(); + StartGui(); + break; + case XK_Return: //0xff0d + if (modalt) //alt-return + //I just made this up: a special sym for fullscreen because the current interface can't handle key mods + //though it can be used in the future as a convention...eg bit 29 for alt, bit 28 for cntl, etc. + GPU_keypressed( (1<<29) | 0xFF0D ); + break; + default: + GPU_keypressed(key); + if (Config.UseNet) NET_keypressed(key); + } +} + +void OnFile_Exit(); + +void SignalExit(int sig) { + ClosePlugins(); + OnFile_Exit(); +} + +#define PARSEPATH(dst, src) \ + ptr = src + strlen(src); \ + while (*ptr != '\\' && ptr != src) ptr--; \ + if (ptr != src) { \ + strcpy(dst, ptr+1); \ + } + +int _OpenPlugins() { + int ret; + + signal(SIGINT, SignalExit); + signal(SIGPIPE, SignalExit); + + GPU_clearDynarec(clearDynarec); + + ret = CDR_open(); + if (ret < 0) { SysMessage(_("Error opening CD-ROM plugin!")); return -1; } + ret = SPU_open(); + if (ret < 0) { SysMessage(_("Error opening SPU plugin!")); return -1; } + SPU_registerCallback(SPUirq); + ret = GPU_open(&gpuDisp, "PCSX", NULL); + if (ret < 0) { SysMessage(_("Error opening GPU plugin!")); return -1; } + ret = PAD1_open(&gpuDisp); + if (ret < 0) { SysMessage(_("Error opening Controller 1 plugin!")); return -1; } + ret = PAD2_open(&gpuDisp); + if (ret < 0) { SysMessage(_("Error opening Controller 2 plugin!")); return -1; } + + if (Config.UseNet && !NetOpened) { + netInfo info; + char path[MAXPATHLEN]; + char dotdir[MAXPATHLEN]; + + strncpy(dotdir, getenv("HOME"), MAXPATHLEN-100); + strcat(dotdir, "/.pcsx/plugins/"); + + strcpy(info.EmuName, "PCSX " PACKAGE_VERSION); + strncpy(info.CdromID, CdromId, 9); + strncpy(info.CdromLabel, CdromLabel, 9); + info.psxMem = psxM; + info.GPU_showScreenPic = GPU_showScreenPic; + info.GPU_displayText = GPU_displayText; + info.GPU_showScreenPic = GPU_showScreenPic; + info.PAD_setSensitive = PAD1_setSensitive; + sprintf(path, "%s%s", Config.BiosDir, Config.Bios); + strcpy(info.BIOSpath, path); + strcpy(info.MCD1path, Config.Mcd1); + strcpy(info.MCD2path, Config.Mcd2); + sprintf(path, "%s%s", dotdir, Config.Gpu); + strcpy(info.GPUpath, path); + sprintf(path, "%s%s", dotdir, Config.Spu); + strcpy(info.SPUpath, path); + sprintf(path, "%s%s", dotdir, Config.Cdr); + strcpy(info.CDRpath, path); + NET_setInfo(&info); + + ret = NET_open(&gpuDisp); + if (ret < 0) { + if (ret == -2) { + // -2 is returned when something in the info + // changed and needs to be synced + char *ptr; + + PARSEPATH(Config.Bios, info.BIOSpath); + PARSEPATH(Config.Gpu, info.GPUpath); + PARSEPATH(Config.Spu, info.SPUpath); + PARSEPATH(Config.Cdr, info.CDRpath); + + strcpy(Config.Mcd1, info.MCD1path); + strcpy(Config.Mcd2, info.MCD2path); + return -2; + } else { + Config.UseNet = FALSE; + } + } else { + if (NET_queryPlayer() == 1) { + if (SendPcsxInfo() == -1) Config.UseNet = FALSE; + } else { + if (RecvPcsxInfo() == -1) Config.UseNet = FALSE; + } + } + NetOpened = TRUE; + } else if (Config.UseNet) { + NET_resume(); + } + + return 0; +} + +int OpenPlugins() { + int ret; + + while ((ret = _OpenPlugins()) == -2) { + ReleasePlugins(); + LoadMcds(Config.Mcd1, Config.Mcd2); + if (LoadPlugins() == -1) return -1; + } + return ret; +} + +void ClosePlugins() { + int ret; + + signal(SIGINT, SIG_DFL); + signal(SIGPIPE, SIG_DFL); + ret = CDR_close(); + if (ret < 0) { SysMessage(_("Error closing CD-ROM plugin!")); return; } + ret = SPU_close(); + if (ret < 0) { SysMessage(_("Error closing SPU plugin!")); return; } + ret = PAD1_close(); + if (ret < 0) { SysMessage(_("Error closing Controller 1 Plugin!")); return; } + ret = PAD2_close(); + if (ret < 0) { SysMessage(_("Error closing Controller 2 plugin!")); return; } + ret = GPU_close(); + if (ret < 0) { SysMessage(_("Error closing GPU plugin!")); return; } + + if (Config.UseNet) { + NET_pause(); + } +} |