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author | negativeExponent | 2020-10-30 19:43:11 +0800 |
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committer | negativeExponent | 2020-10-30 19:43:11 +0800 |
commit | b17ff6dfd1c32ae18bbcd81be47befd0f16f26b7 (patch) | |
tree | 1d1a9c823906255ed090a2a733e858f35f0227fe /libpcsxcore/plugins.c | |
parent | 1b9445750e5b5485a82073fe04a39338b9f2ad73 (diff) | |
download | pcsx_rearmed-b17ff6dfd1c32ae18bbcd81be47befd0f16f26b7.tar.gz pcsx_rearmed-b17ff6dfd1c32ae18bbcd81be47befd0f16f26b7.tar.bz2 pcsx_rearmed-b17ff6dfd1c32ae18bbcd81be47befd0f16f26b7.zip |
Change indents to tabs and alignment
Diffstat (limited to 'libpcsxcore/plugins.c')
-rw-r--r-- | libpcsxcore/plugins.c | 299 |
1 files changed, 149 insertions, 150 deletions
diff --git a/libpcsxcore/plugins.c b/libpcsxcore/plugins.c index 82e653c..19de72c 100644 --- a/libpcsxcore/plugins.c +++ b/libpcsxcore/plugins.c @@ -242,7 +242,7 @@ static int LoadGPUplugin(const char *GPUdll) { LoadGpuSym0(getScreenPic, "GPUgetScreenPic"); LoadGpuSym0(showScreenPic, "GPUshowScreenPic"); LoadGpuSym0(clearDynarec, "GPUclearDynarec"); - LoadGpuSym0(vBlank, "GPUvBlank"); + LoadGpuSym0(vBlank, "GPUvBlank"); LoadGpuSym0(configure, "GPUconfigure"); LoadGpuSym0(test, "GPUtest"); LoadGpuSym0(about, "GPUabout"); @@ -627,118 +627,117 @@ void vibrate(int padIndex){ //Build response for 0x42 request Pad in port void _PADstartPoll(PadDataS *pad) { - switch (pad->controllerType) { - case PSE_PAD_TYPE_MOUSE: + switch (pad->controllerType) { + case PSE_PAD_TYPE_MOUSE: stdpar[0] = 0x12; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - stdpar[4] = pad->moveX; - stdpar[5] = pad->moveY; - memcpy(buf, stdpar, 6); - respSize = 6; - break; - case PSE_PAD_TYPE_NEGCON: // npc101/npc104(slph00001/slph00069) - stdpar[0] = 0x23; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - stdpar[4] = pad->rightJoyX; - stdpar[5] = pad->rightJoyY; - stdpar[6] = pad->leftJoyX; - stdpar[7] = pad->leftJoyY; - memcpy(buf, stdpar, 8); - respSize = 8; - break; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + stdpar[4] = pad->moveX; + stdpar[5] = pad->moveY; + memcpy(buf, stdpar, 6); + respSize = 6; + break; + case PSE_PAD_TYPE_NEGCON: // npc101/npc104(slph00001/slph00069) + stdpar[0] = 0x23; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + stdpar[4] = pad->rightJoyX; + stdpar[5] = pad->rightJoyY; + stdpar[6] = pad->leftJoyX; + stdpar[7] = pad->leftJoyY; + memcpy(buf, stdpar, 8); + respSize = 8; + break; case PSE_PAD_TYPE_GUNCON: // GUNCON - gun controller SLPH-00034 from Namco - stdpar[0] = 0x63; - stdpar[1] = 0x5a; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - - //This code assumes an X resolution of 256 and a Y resolution of 240 - int xres = 256; - int yres = 240; - - //The code wants an input range for x and y of 0-1023 we passed in -32767 -> 32767 - int absX = (pad->absoluteX / 64) + 512; - int absY = (pad->absoluteY / 64) + 512; - - //Keep within limits - if (absX > 1023) absX = 1023; - if (absX < 0) absX = 0; - if (absY > 1023) absY = 1023; - if (absY < 0) absY = 0; - - stdpar[4] = 0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * absX >> 10); - stdpar[5] = (0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * absX >> 10)) >> 8; - stdpar[6] = 0x20 + (yres * absY >> 10); - stdpar[7] = (0x20 + (yres * absY >> 10)) >> 8; - - //Offscreen - Point at the side of the screen so PSX thinks you are pointing offscreen - //Required as a mouse can't be offscreen - //Coordinates X=0001h, Y=000Ah indicates "no light" - //This will mean you cannot shoot the very each of the screen - //ToDo read offscreen range from settings if useful to change - int OffscreenRange = 2; - if (absX < (OffscreenRange) || absX > (1023 - OffscreenRange) || absY < (OffscreenRange) || absY > (1023 - OffscreenRange)) - { - stdpar[4] = 0x01; - stdpar[5] = 0x00; - stdpar[6] = 0x0A; - stdpar[7] = 0x00; - } - - memcpy(buf, stdpar, 8); - respSize = 8; - break; - case PSE_PAD_TYPE_ANALOGPAD: // scph1150 - stdpar[0] = 0x73; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - stdpar[4] = pad->rightJoyX; - stdpar[5] = pad->rightJoyY; - stdpar[6] = pad->leftJoyX; - stdpar[7] = pad->leftJoyY; - memcpy(buf, stdpar, 8); - respSize = 8; - break; - case PSE_PAD_TYPE_ANALOGJOY: // scph1110 - stdpar[0] = 0x53; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - stdpar[4] = pad->rightJoyX; - stdpar[5] = pad->rightJoyY; - stdpar[6] = pad->leftJoyX; - stdpar[7] = pad->leftJoyY; - memcpy(buf, stdpar, 8); - respSize = 8; - break; - case PSE_PAD_TYPE_STANDARD: - default: - stdpar[0] = 0x41; - stdpar[2] = pad->buttonStatus & 0xff; - stdpar[3] = pad->buttonStatus >> 8; - //avoid analog value in multitap mode if change pad type in game. - stdpar[4] = 0xff; - stdpar[5] = 0xff; - stdpar[6] = 0xff; - stdpar[7] = 0xff; - memcpy(buf, stdpar, 8); - respSize = 8; - } + stdpar[0] = 0x63; + stdpar[1] = 0x5a; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + + //This code assumes an X resolution of 256 and a Y resolution of 240 + int xres = 256; + int yres = 240; + + //The code wants an input range for x and y of 0-1023 we passed in -32767 -> 32767 + int absX = (pad->absoluteX / 64) + 512; + int absY = (pad->absoluteY / 64) + 512; + + //Keep within limits + if (absX > 1023) absX = 1023; + if (absX < 0) absX = 0; + if (absY > 1023) absY = 1023; + if (absY < 0) absY = 0; + + stdpar[4] = 0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * absX >> 10); + stdpar[5] = (0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * absX >> 10)) >> 8; + stdpar[6] = 0x20 + (yres * absY >> 10); + stdpar[7] = (0x20 + (yres * absY >> 10)) >> 8; + + //Offscreen - Point at the side of the screen so PSX thinks you are pointing offscreen + //Required as a mouse can't be offscreen + //Coordinates X=0001h, Y=000Ah indicates "no light" + //This will mean you cannot shoot the very each of the screen + //ToDo read offscreen range from settings if useful to change + int OffscreenRange = 2; + if (absX < (OffscreenRange) || absX > (1023 - OffscreenRange) || absY < (OffscreenRange) || absY > (1023 - OffscreenRange)) { + stdpar[4] = 0x01; + stdpar[5] = 0x00; + stdpar[6] = 0x0A; + stdpar[7] = 0x00; + } + + memcpy(buf, stdpar, 8); + respSize = 8; + break; + case PSE_PAD_TYPE_ANALOGPAD: // scph1150 + stdpar[0] = 0x73; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + stdpar[4] = pad->rightJoyX; + stdpar[5] = pad->rightJoyY; + stdpar[6] = pad->leftJoyX; + stdpar[7] = pad->leftJoyY; + memcpy(buf, stdpar, 8); + respSize = 8; + break; + case PSE_PAD_TYPE_ANALOGJOY: // scph1110 + stdpar[0] = 0x53; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + stdpar[4] = pad->rightJoyX; + stdpar[5] = pad->rightJoyY; + stdpar[6] = pad->leftJoyX; + stdpar[7] = pad->leftJoyY; + memcpy(buf, stdpar, 8); + respSize = 8; + break; + case PSE_PAD_TYPE_STANDARD: + default: + stdpar[0] = 0x41; + stdpar[2] = pad->buttonStatus & 0xff; + stdpar[3] = pad->buttonStatus >> 8; + //avoid analog value in multitap mode if change pad type in game. + stdpar[4] = 0xff; + stdpar[5] = 0xff; + stdpar[6] = 0xff; + stdpar[7] = 0xff; + memcpy(buf, stdpar, 8); + respSize = 8; + } } //Build response for 0x42 request Multitap in port //Response header for multitap : 0x80, 0x5A, (Pad information port 1-2A), (Pad information port 1-2B), (Pad information port 1-2C), (Pad information port 1-2D) void _PADstartPollMultitap(PadDataS* padd) { - int i, offset; - for(i = 0; i < 4; i++) { - offset = 2 + (i * 8); + int i, offset; + for(i = 0; i < 4; i++) { + offset = 2 + (i * 8); _PADstartPoll(&padd[i]); memcpy(multitappar+offset, stdpar, 8); - } - memcpy(bufMulti, multitappar, 34); - respSize = 34; + } + memcpy(bufMulti, multitappar, 34); + respSize = 34; } @@ -1054,62 +1053,62 @@ unsigned long CALLBACK SIO1__readBaud32(void) { return 0; } void CALLBACK SIO1__registerCallback(void (CALLBACK *callback)(void)) {}; void CALLBACK SIO1irq(void) { - psxHu32ref(0x1070) |= SWAPu32(0x100); + psxHu32ref(0x1070) |= SWAPu32(0x100); } #define LoadSio1Sym1(dest, name) \ - LoadSym(SIO1_##dest, SIO1##dest, name, TRUE); + LoadSym(SIO1_##dest, SIO1##dest, name, TRUE); #define LoadSio1SymN(dest, name) \ - LoadSym(SIO1_##dest, SIO1##dest, name, FALSE); + LoadSym(SIO1_##dest, SIO1##dest, name, FALSE); #define LoadSio1Sym0(dest, name) \ - LoadSym(SIO1_##dest, SIO1##dest, name, FALSE); \ - if (SIO1_##dest == NULL) SIO1_##dest = (SIO1##dest) SIO1__##dest; + LoadSym(SIO1_##dest, SIO1##dest, name, FALSE); \ + if (SIO1_##dest == NULL) SIO1_##dest = (SIO1##dest) SIO1__##dest; static int LoadSIO1plugin(const char *SIO1dll) { - void *drv; - - hSIO1Driver = SysLoadLibrary(SIO1dll); - if (hSIO1Driver == NULL) { - SysMessage (_("Could not load SIO1 plugin %s!"), SIO1dll); return -1; - } - drv = hSIO1Driver; - - LoadSio1Sym0(init, "SIO1init"); - LoadSio1Sym0(shutdown, "SIO1shutdown"); - LoadSio1Sym0(open, "SIO1open"); - LoadSio1Sym0(close, "SIO1close"); - LoadSio1Sym0(pause, "SIO1pause"); - LoadSio1Sym0(resume, "SIO1resume"); - LoadSio1Sym0(keypressed, "SIO1keypressed"); - LoadSio1Sym0(configure, "SIO1configure"); - LoadSio1Sym0(test, "SIO1test"); - LoadSio1Sym0(about, "SIO1about"); - LoadSio1Sym0(writeData8, "SIO1writeData8"); - LoadSio1Sym0(writeData16, "SIO1writeData16"); - LoadSio1Sym0(writeData32, "SIO1writeData32"); - LoadSio1Sym0(writeStat16, "SIO1writeStat16"); - LoadSio1Sym0(writeStat32, "SIO1writeStat32"); - LoadSio1Sym0(writeMode16, "SIO1writeMode16"); - LoadSio1Sym0(writeMode32, "SIO1writeMode32"); - LoadSio1Sym0(writeCtrl16, "SIO1writeCtrl16"); - LoadSio1Sym0(writeCtrl32, "SIO1writeCtrl32"); - LoadSio1Sym0(writeBaud16, "SIO1writeBaud16"); - LoadSio1Sym0(writeBaud32, "SIO1writeBaud32"); - LoadSio1Sym0(readData16, "SIO1readData16"); - LoadSio1Sym0(readData32, "SIO1readData32"); - LoadSio1Sym0(readStat16, "SIO1readStat16"); - LoadSio1Sym0(readStat32, "SIO1readStat32"); - LoadSio1Sym0(readMode16, "SIO1readMode16"); - LoadSio1Sym0(readMode32, "SIO1readMode32"); - LoadSio1Sym0(readCtrl16, "SIO1readCtrl16"); - LoadSio1Sym0(readCtrl32, "SIO1readCtrl32"); - LoadSio1Sym0(readBaud16, "SIO1readBaud16"); - LoadSio1Sym0(readBaud32, "SIO1readBaud32"); - LoadSio1Sym0(registerCallback, "SIO1registerCallback"); - - return 0; + void *drv; + + hSIO1Driver = SysLoadLibrary(SIO1dll); + if (hSIO1Driver == NULL) { + SysMessage (_("Could not load SIO1 plugin %s!"), SIO1dll); return -1; + } + drv = hSIO1Driver; + + LoadSio1Sym0(init, "SIO1init"); + LoadSio1Sym0(shutdown, "SIO1shutdown"); + LoadSio1Sym0(open, "SIO1open"); + LoadSio1Sym0(close, "SIO1close"); + LoadSio1Sym0(pause, "SIO1pause"); + LoadSio1Sym0(resume, "SIO1resume"); + LoadSio1Sym0(keypressed, "SIO1keypressed"); + LoadSio1Sym0(configure, "SIO1configure"); + LoadSio1Sym0(test, "SIO1test"); + LoadSio1Sym0(about, "SIO1about"); + LoadSio1Sym0(writeData8, "SIO1writeData8"); + LoadSio1Sym0(writeData16, "SIO1writeData16"); + LoadSio1Sym0(writeData32, "SIO1writeData32"); + LoadSio1Sym0(writeStat16, "SIO1writeStat16"); + LoadSio1Sym0(writeStat32, "SIO1writeStat32"); + LoadSio1Sym0(writeMode16, "SIO1writeMode16"); + LoadSio1Sym0(writeMode32, "SIO1writeMode32"); + LoadSio1Sym0(writeCtrl16, "SIO1writeCtrl16"); + LoadSio1Sym0(writeCtrl32, "SIO1writeCtrl32"); + LoadSio1Sym0(writeBaud16, "SIO1writeBaud16"); + LoadSio1Sym0(writeBaud32, "SIO1writeBaud32"); + LoadSio1Sym0(readData16, "SIO1readData16"); + LoadSio1Sym0(readData32, "SIO1readData32"); + LoadSio1Sym0(readStat16, "SIO1readStat16"); + LoadSio1Sym0(readStat32, "SIO1readStat32"); + LoadSio1Sym0(readMode16, "SIO1readMode16"); + LoadSio1Sym0(readMode32, "SIO1readMode32"); + LoadSio1Sym0(readCtrl16, "SIO1readCtrl16"); + LoadSio1Sym0(readCtrl32, "SIO1readCtrl32"); + LoadSio1Sym0(readBaud16, "SIO1readBaud16"); + LoadSio1Sym0(readBaud32, "SIO1readBaud32"); + LoadSio1Sym0(registerCallback, "SIO1registerCallback"); + + return 0; } #endif |