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author | notaz | 2012-01-01 02:10:52 +0200 |
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committer | notaz | 2012-01-01 02:10:52 +0200 |
commit | 0486fdc9bd313ce2f01dafa4d3c151f40e2c729b (patch) | |
tree | 6613be25e0846f1b7b9bbfa9e2afccc94c14147b /libpcsxcore | |
parent | c7945666b47fa5636762bfa52cd6328125d607c4 (diff) | |
download | pcsx_rearmed-0486fdc9bd313ce2f01dafa4d3c151f40e2c729b.tar.gz pcsx_rearmed-0486fdc9bd313ce2f01dafa4d3c151f40e2c729b.tar.bz2 pcsx_rearmed-0486fdc9bd313ce2f01dafa4d3c151f40e2c729b.zip |
change lcf handling
not quite right but better than before, I hope
Diffstat (limited to 'libpcsxcore')
-rw-r--r-- | libpcsxcore/gpu.h | 10 | ||||
-rw-r--r-- | libpcsxcore/new_dynarec/pcsxmem.c | 10 | ||||
-rw-r--r-- | libpcsxcore/psxcounters.c | 13 | ||||
-rw-r--r-- | libpcsxcore/psxcounters.h | 2 | ||||
-rw-r--r-- | libpcsxcore/psxhw.c | 2 |
5 files changed, 26 insertions, 11 deletions
diff --git a/libpcsxcore/gpu.h b/libpcsxcore/gpu.h index d02dca4..018d353 100644 --- a/libpcsxcore/gpu.h +++ b/libpcsxcore/gpu.h @@ -5,9 +5,13 @@ * that GPU plugin doesn't. */ -#define PSXGPU_LCF (1<<31) -#define PSXGPU_nBUSY (1<<26) -#define PSXGPU_ILACE (1<<22) +#define PSXGPU_LCF (1<<31) +#define PSXGPU_nBUSY (1<<26) +#define PSXGPU_ILACE (1<<22) +#define PSXGPU_DHEIGHT (1<<19) + +// both must be set for interlace to work +#define PSXGPU_ILACE_BITS (PSXGPU_ILACE | PSXGPU_DHEIGHT) #define HW_GPU_STATUS psxHu32ref(0x1814) diff --git a/libpcsxcore/new_dynarec/pcsxmem.c b/libpcsxcore/new_dynarec/pcsxmem.c index 2306ca7..0464021 100644 --- a/libpcsxcore/new_dynarec/pcsxmem.c +++ b/libpcsxcore/new_dynarec/pcsxmem.c @@ -212,9 +212,17 @@ static void io_spu_write32(u32 value) static u32 io_gpu_read_status(void) { + u32 v; + // meh2, syncing for img bit, might want to avoid it.. gpuSyncPluginSR(); - return HW_GPU_STATUS; + v = HW_GPU_STATUS; + + // XXX: because of large timeslices can't use hSyncCount, using rough + // approximization instead. Perhaps better use hcounter code here or something. + if (hSyncCount < 240 && (HW_GPU_STATUS & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS) + v |= PSXGPU_LCF & (psxRegs.cycle << 20); + return v; } static void io_gpu_write_status(u32 value) diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c index cd99842..5056c70 100644 --- a/libpcsxcore/psxcounters.c +++ b/libpcsxcore/psxcounters.c @@ -60,9 +60,9 @@ static const u32 CountToOverflow = 0; static const u32 CountToTarget = 1; static const u32 FrameRate[] = { 60, 50 }; -static const u32 VBlankStart[] = { 240, 256 }; static const u32 HSyncTotal[] = { 263, 313 }; static const u32 SpuUpdInterval[] = { 32, 32 }; +#define VBlankStart 240 #define VERBOSE_LEVEL 0 static const s32 VerboseLevel = VERBOSE_LEVEL; @@ -288,10 +288,9 @@ void psxRcntUpdate() } // VSync irq. - if( hSyncCount == VBlankStart[Config.PsxType] ) + if( hSyncCount == VBlankStart ) { - if( !(HW_GPU_STATUS & PSXGPU_ILACE) ) - HW_GPU_STATUS |= PSXGPU_LCF; + HW_GPU_STATUS &= ~PSXGPU_LCF; setIrq( 0x01 ); @@ -305,14 +304,14 @@ void psxRcntUpdate() hSyncCount = 0; frame_counter++; - HW_GPU_STATUS &= ~PSXGPU_LCF; - if( HW_GPU_STATUS & PSXGPU_ILACE ) + gpuSyncPluginSR(); + if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS ) HW_GPU_STATUS |= frame_counter << 31; } // Schedule next call, in hsyncs hsync_steps = SpuUpdInterval[Config.PsxType] - spuSyncCount; - next_vsync = VBlankStart[Config.PsxType] - hSyncCount; // ok to overflow + next_vsync = VBlankStart - hSyncCount; // ok to overflow next_lace = HSyncTotal[Config.PsxType] - hSyncCount; if( next_vsync && next_vsync < hsync_steps ) hsync_steps = next_vsync; diff --git a/libpcsxcore/psxcounters.h b/libpcsxcore/psxcounters.h index 6898901..0aab8f0 100644 --- a/libpcsxcore/psxcounters.h +++ b/libpcsxcore/psxcounters.h @@ -31,6 +31,8 @@ extern "C" { extern u32 psxNextCounter, psxNextsCounter; +extern u32 hSyncCount, frame_counter; + typedef struct Rcnt { u16 mode, target; diff --git a/libpcsxcore/psxhw.c b/libpcsxcore/psxhw.c index bcedb97..ebdff87 100644 --- a/libpcsxcore/psxhw.c +++ b/libpcsxcore/psxhw.c @@ -242,6 +242,8 @@ u32 psxHwRead32(u32 add) { case 0x1f801814: gpuSyncPluginSR(); hard = HW_GPU_STATUS; + if (hSyncCount < 240 && (HW_GPU_STATUS & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS) + hard |= PSXGPU_LCF & (psxRegs.cycle << 20); #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit read %x\n", hard); #endif |