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authornotaz2010-11-16 18:39:07 +0200
committernotaz2010-11-17 00:58:09 +0200
commitaa1fc44b4532dc68be2482730a275f8a3ba8a039 (patch)
tree95f1ec936aa776158f8b76e805eb0c1eafe473b0 /macosx/plugins/DFInput/SDL/include/SDL_platform.h
parentef79bbde537d6b9c745a7d86cb9df1d04c35590d (diff)
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remove stuff we won't need
this makes the source tree more pleasant to work with.
Diffstat (limited to 'macosx/plugins/DFInput/SDL/include/SDL_platform.h')
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_platform.h154
1 files changed, 0 insertions, 154 deletions
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_platform.h b/macosx/plugins/DFInput/SDL/include/SDL_platform.h
deleted file mode 100644
index f9429bd..0000000
--- a/macosx/plugins/DFInput/SDL/include/SDL_platform.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2010 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-
-/**
- * \file SDL_platform.h
- *
- * Try to get a standard set of platform defines.
- */
-
-#ifndef _SDL_platform_h
-#define _SDL_platform_h
-
-#if defined(_AIX)
-#undef __AIX__
-#define __AIX__ 1
-#endif
-#if defined(__BEOS__)
-#undef __BEOS__
-#define __BEOS__ 1
-#endif
-#if defined(__HAIKU__)
-#undef __HAIKU__
-#define __HAIKU__ 1
-#endif
-#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
-#undef __BSDI__
-#define __BSDI__ 1
-#endif
-#if defined(_arch_dreamcast)
-#undef __DREAMCAST__
-#define __DREAMCAST__ 1
-#endif
-#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
-#undef __FREEBSD__
-#define __FREEBSD__ 1
-#endif
-#if defined(hpux) || defined(__hpux) || defined(__hpux__)
-#undef __HPUX__
-#define __HPUX__ 1
-#endif
-#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
-#undef __IRIX__
-#define __IRIX__ 1
-#endif
-#if defined(linux) || defined(__linux) || defined(__linux__)
-#undef __LINUX__
-#define __LINUX__ 1
-#endif
-
-#if defined(__APPLE__)
-/* lets us know what version of Mac OS X we're compiling on */
-#include "AvailabilityMacros.h"
-#ifdef MAC_OS_X_VERSION_10_3
-#include "TargetConditionals.h" /* this header is in 10.3 or later */
-#if TARGET_OS_IPHONE
-/* if compiling for iPhone */
-#undef __IPHONEOS__
-#define __IPHONEOS__ 1
-#undef __MACOSX__
-#else
-/* if not compiling for iPhone */
-#undef __MACOSX__
-#define __MACOSX__ 1
-#endif /* TARGET_OS_IPHONE */
-#else
-/* if earlier verion of Mac OS X than version 10.3 */
-#undef __MACOSX__
-#define __MACOSX__ 1
-#endif
-
-#endif /* defined(__APPLE__) */
-
-#if defined(__NetBSD__)
-#undef __NETBSD__
-#define __NETBSD__ 1
-#endif
-#if defined(__OpenBSD__)
-#undef __OPENBSD__
-#define __OPENBSD__ 1
-#endif
-#if defined(__OS2__)
-#undef __OS2__
-#define __OS2__ 1
-#endif
-#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
-#undef __OSF__
-#define __OSF__ 1
-#endif
-#if defined(__QNXNTO__)
-#undef __QNXNTO__
-#define __QNXNTO__ 1
-#endif
-#if defined(riscos) || defined(__riscos) || defined(__riscos__)
-#undef __RISCOS__
-#define __RISCOS__ 1
-#endif
-#if defined(__SVR4)
-#undef __SOLARIS__
-#define __SOLARIS__ 1
-#endif
-#if defined(WIN32) || defined(_WIN32)
-#undef __WIN32__
-#define __WIN32__ 1
-#endif
-
-#if defined(__NDS__)
-#undef __NINTENDODS__
-#define __NINTENDODS__ 1
-#endif
-
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-/* *INDENT-OFF* */
-extern "C" {
-/* *INDENT-ON* */
-#endif
-
-/**
- * \brief Gets the name of the platform.
- */
-extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-/* *INDENT-OFF* */
-}
-/* *INDENT-ON* */
-#endif
-#include "close_code.h"
-
-#endif /* _SDL_platform_h */
-
-/* vi: set ts=4 sw=4 expandtab: */