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authornotaz2010-11-16 18:39:07 +0200
committernotaz2010-11-17 00:58:09 +0200
commitaa1fc44b4532dc68be2482730a275f8a3ba8a039 (patch)
tree95f1ec936aa776158f8b76e805eb0c1eafe473b0 /macosx/plugins/DFXVideo/macsrc/PluginGLView.h
parentef79bbde537d6b9c745a7d86cb9df1d04c35590d (diff)
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remove stuff we won't need
this makes the source tree more pleasant to work with.
Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc/PluginGLView.h')
-rw-r--r--macosx/plugins/DFXVideo/macsrc/PluginGLView.h63
1 files changed, 0 insertions, 63 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginGLView.h b/macosx/plugins/DFXVideo/macsrc/PluginGLView.h
deleted file mode 100644
index fea3b89..0000000
--- a/macosx/plugins/DFXVideo/macsrc/PluginGLView.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/***************************************************************************
- PluginGLView.h
- PeopsSoftGPU
-
- Created by Gil Pedersen on Sun April 18 2004.
- Copyright (c) 2004 Gil Pedersen.
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#define PluginGLView NetSfPeopsSoftGPUPluginGLView
-
-#import <Cocoa/Cocoa.h>
-#import <OpenGL/gl.h>
-#include <sys/time.h>
-
-#define IMAGE_COUNT 2
-
-@interface PluginGLView : NSOpenGLView
-{
- GLubyte *image_base;
- GLubyte *image[IMAGE_COUNT];
-
- GLint buffers;
- //GLint frame_rate;
-
- GLenum texture_hint;
- GLboolean rect_texture;
- GLboolean client_storage;
- GLboolean texture_range;
-
- struct timeval cycle_time;
-
- NSLock *glLock;
- BOOL noDisplay;
- BOOL drawBG;
-
- int image_width;
- int image_height;
- int image_width2;
- int image_height2;
- int image_depth;
- int image_type;
- float image_tx;
- float image_ty;
- int whichImage;
- int isFullscreen;
-}
-
-- (void)renderScreen;
-- (void)swapBuffer;
-- (void)clearBuffer:(BOOL)display;
-- (void)loadTextures: (GLboolean)first;
-
-@end