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authornotaz2011-03-22 01:04:51 +0200
committernotaz2011-03-22 01:07:58 +0200
commit3938f69aec45c859104d780df98b10c0977fb144 (patch)
tree5188c6310a5f714d95879359448bb0fb68b911bc /pandora/readme.txt
parenta48f14785ecc79b1ffe9dc51131d9b9aca1c7f2f (diff)
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release r8
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diff --git a/pandora/readme.txt b/pandora/readme.txt
index 5dcf0cb..dc3a17e 100644
--- a/pandora/readme.txt
+++ b/pandora/readme.txt
@@ -10,8 +10,9 @@ About
PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
version is ARM architecture oriented and features MIPS->ARM recompiler by
-Ari64. It was created for Pandora handheld, but should be usable on other
-devices after some code adjustments.
+Ari64, NEON GTE code and more performance improvements. It was created for
+Pandora handheld, but should be usable on other devices after some code
+adjustments (N900 version is also available).
PCSX ReARMed features GPU plugin from PCSX4ALL project.
@@ -65,6 +66,19 @@ spunull.so - NULL plugin, i.e. no sound emulation.
Changelog
---------
+r8 (2011-03-22)
+* improved recompiler performance for some games
+* fixed a few recompiler related compatibility issues
+ (also fixes broken memcard support in some games)
+* fixed some graphics problems caused by frameskip.
+ Note that not all problems were fixed, so if you see graphics
+ glitches try turning off frameskip or using different GPU plugin.
++ added screenshot function
++ added some code to attempt to sync with pandora's LCD better
+* merged a few compatibility fixes from PCSX-Reloaded
+* fixed and issue with external controllers
+* added experimental ability to use nubs as buttons
+
r7 (2011-03-02)
+ implemented most used GTE operations in NEON
* merged latest Ari64's recompiler patches