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authornotaz2011-10-09 22:15:00 +0300
committernotaz2011-10-10 00:25:59 +0300
commit9e0630ab54cbf6b6e3ec525f1088aa54e163c938 (patch)
treefc457c1fa4fe78a154ff912feadf764a67418298 /pandora
parent554a2220f2413cc29d7912ad3f7d91c9e64284cf (diff)
downloadpcsx_rearmed-9e0630ab54cbf6b6e3ec525f1088aa54e163c938.tar.gz
pcsx_rearmed-9e0630ab54cbf6b6e3ec525f1088aa54e163c938.tar.bz2
pcsx_rearmed-9e0630ab54cbf6b6e3ec525f1088aa54e163c938.zip
add caanoo frontend files, move pandora files
Diffstat (limited to 'pandora')
-rw-r--r--pandora/pcsx.pngbin7981 -> 0 bytes
-rw-r--r--pandora/pcsx.pxml.templ40
-rwxr-xr-xpandora/pcsx.sh16
-rw-r--r--pandora/picorestore.c109
-rw-r--r--pandora/readme.txt256
-rw-r--r--pandora/skin/background.pngbin183772 -> 0 bytes
-rw-r--r--pandora/skin/font.pngbin11264 -> 0 bytes
-rw-r--r--pandora/skin/readme.txt8
-rw-r--r--pandora/skin/selector.pngbin386 -> 0 bytes
-rw-r--r--pandora/skin/skin.txt4
10 files changed, 0 insertions, 433 deletions
diff --git a/pandora/pcsx.png b/pandora/pcsx.png
deleted file mode 100644
index 71f36d0..0000000
--- a/pandora/pcsx.png
+++ /dev/null
Binary files differ
diff --git a/pandora/pcsx.pxml.templ b/pandora/pcsx.pxml.templ
deleted file mode 100644
index 5c53f24..0000000
--- a/pandora/pcsx.pxml.templ
+++ /dev/null
@@ -1,40 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd">
-<package id="package.pcsx_rearmed.notaz">
- <titles>
- <title lang="en_US">PCSX ReARMed</title>
- </titles>
- <version major="1" minor="9" release="92" build="%PR%"/>
- <author name="PCSX team/notaz" website="http://notaz.gp2x.de/"/>
-</package>
-<application id="pcsx_rearmed.notaz.%PR%" appdata="pcsx_rearmed">
- <titles>
- <title lang="en_US">PCSX ReARMed %PR%</title>
- </titles>
- <title lang="en_US">PCSX ReARMed %PR%</title>
-
- <descriptions>
- <description lang="en_US">PlayStation Emulator.</description>
- </descriptions>
-
- <exec command="pcsx.sh"/>
-
- <icon src="pcsx.png"/>
-
- <author name="PCSX team/notaz" website="http://notaz.gp2x.de/"/>
-
- <version major="1" minor="9" release="92" build="%PR%"/>
-
- <licenses>
- <license name="GPLv2+" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git"/>
- </licenses>
-
- <info name="PCSX ReARMed %PR% readme" type="text/plain" src="readme.txt"/>
-
- <categories>
- <category name="Game">
- <subcategory name="Emulator"/>
- </category>
- </categories>
-</application>
-</PXML>
diff --git a/pandora/pcsx.sh b/pandora/pcsx.sh
deleted file mode 100755
index 2077a29..0000000
--- a/pandora/pcsx.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/bin/sh
-
-# stupid nub mode thing
-nub0mode=`cat /proc/pandora/nub0/mode`
-nub1mode=`cat /proc/pandora/nub1/mode`
-echo absolute > /proc/pandora/nub0/mode
-echo absolute > /proc/pandora/nub1/mode
-
-./pcsx "$@"
-
-# restore stuff if pcsx crashes
-./picorestore
-sudo -n /usr/pandora/scripts/op_lcdrate.sh 60
-
-echo "$nub0mode" > /proc/pandora/nub0/mode
-echo "$nub1mode" > /proc/pandora/nub1/mode
diff --git a/pandora/picorestore.c b/pandora/picorestore.c
deleted file mode 100644
index 77f5720..0000000
--- a/pandora/picorestore.c
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * picorestore - clean up after an omapfb program crash
- *
- * Copyright (c) GraÅžvydas "notaz" Ignotas, 2010
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the organization nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <stdio.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <linux/fb.h>
-#include <linux/omapfb.h>
-#include <linux/kd.h>
-
-int main()
-{
- struct fb_var_screeninfo fbvar;
- struct omapfb_plane_info pi;
- struct omapfb_mem_info mi;
- int ret, fbdev, kbdfd;
-
- fbdev = open("/dev/fb0", O_RDWR);
- if (fbdev == -1) {
- perror("open fb0");
- goto end_fb0;
- }
-
- ret = ioctl(fbdev, FBIOGET_VSCREENINFO, &fbvar);
- if (ret == -1) {
- perror("FBIOGET_VSCREENINFO ioctl");
- goto end_fb0;
- }
-
- if (fbvar.yoffset != 0) {
- printf("fixing yoffset.. ");
- fbvar.yoffset = 0;
- ret = ioctl(fbdev, FBIOPAN_DISPLAY, &fbvar);
- if (ret < 0)
- perror("ioctl FBIOPAN_DISPLAY");
- else
- printf("ok\n");
- }
-
-end_fb0:
- if (fbdev >= 0)
- close(fbdev);
-
- fbdev = open("/dev/fb1", O_RDWR);
- if (fbdev == -1) {
- perror("open fb1");
- goto end_fb1;
- }
-
- ret = ioctl(fbdev, OMAPFB_QUERY_PLANE, &pi);
- ret |= ioctl(fbdev, OMAPFB_QUERY_MEM, &mi);
- if (ret != 0)
- perror("QUERY_*");
-
- pi.enabled = 0;
- ret = ioctl(fbdev, OMAPFB_SETUP_PLANE, &pi);
- if (ret != 0)
- perror("SETUP_PLANE");
-
- mi.size = 0;
- ret = ioctl(fbdev, OMAPFB_SETUP_MEM, &mi);
- if (ret != 0)
- perror("SETUP_MEM");
-
-end_fb1:
- if (fbdev >= 0)
- close(fbdev);
-
- kbdfd = open("/dev/tty", O_RDWR);
- if (kbdfd == -1) {
- perror("open /dev/tty");
- return 1;
- }
-
- if (ioctl(kbdfd, KDSETMODE, KD_TEXT) == -1)
- perror("KDSETMODE KD_TEXT");
-
- close(kbdfd);
-
- return 0;
-}
diff --git a/pandora/readme.txt b/pandora/readme.txt
deleted file mode 100644
index d9dc903..0000000
--- a/pandora/readme.txt
+++ /dev/null
@@ -1,256 +0,0 @@
-
-PCSX-ReARMed - yet another PCSX fork
-
-http://notaz.gp2x.de/pcsx_rearmed.php
-
-
-About
------
-
-PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
-which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
-version is ARM architecture oriented and features MIPS->ARM recompiler by
-Ari64, NEON GTE code and more performance improvements. It was created for
-Pandora handheld, but should be usable on other devices after some code
-adjustments (N900 version is also available).
-
-PCSX ReARMed features GPU plugin from PCSX4ALL project.
-
-
-Usage
------
-
-This version features a framebuffer driven menu that can be used to run
-games and configure the emulator.
-
-Supported CD image formats:
-- .bin/.cue
-- .bin/.toc
-- .img/.ccd/.sub
-- .mdf/.mds
-- .Z/.Z.table
-- .bz/.bz.table
-- .ZNX/.ZNX.table (partial)
-- EBOOT.PBP (PSP, partial)
-
-CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present.
-There is support for redump.org .sbi files, which can be used instead of
-.sub files to save space (name it the same as .cue/.bin, just use .sbi
-extension). This is required for Libcrypt copy protected game support.
-
-The emulator can simulate BIOS, which means BIOS files are not required,
-however implementation is not complete and some games still need real BIOS
-to work. To use real BIOS, copy uncompressed BIOS files to
-[sd card]/pandora/appdata/pcsx_rearmed/bios/
-then select the BIOS you want to use in Options->BIOS/Plugins menu.
-
-Analog controllers are supported using nubs, but this is disabled by
-default and needs to be enabled in 'Controls' menu.
-There is also touchscreen based GunCon support, which also requires
-appropriate controller selected in controls configuration.
-
-
-Plugins
--------
-
-GPU (graphics) and SPU (sound) plugins can be selected in
-[BIOS/Plugins] menu:
-
-builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
-gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
-gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
- Occasionally faster but has lots of glitches and seems to
- be rather unstable (may crash the system).
-builtin_spu - P.E.Op.S. SPU plugin.
-spunull.so - NULL plugin, i.e. no sound emulation.
-
-
-Changelog
----------
-
-r10 (2011-09-23)
-+ added fixed frameskip option
-* fixed a crash in PCSX4ALL GPU plugin
-* fixed several dynarec compatibility related issues (hopefully)
-* fixed several SPU regressions from r9
-* fixed frame limiter issue that sometimes caused stuttering
-* fixed some minor GUI issues
-
-r9 (2011-08-13)
-* fixed various dynarec integration issues that were causing instability
-* merged latest Ari64 dynarec code for some performance improvement
-* changed frameskip handling in builtin and PCSX4ALL plugins,
- fixes some cases where it would not work
-* merged PCSX4ALL 2.2 GPU code to it's plugin
-* fixed PCSX4ALL GPU inline asm, was miscompiling for ARMv7.
-+ added CDDA handling for eboot format
-* improved CDDA handling for all image formats that support it
-* various compatibility/accuracy improvements
-* optimized PEOPS SPU core
-* various menu adjustments
-* changed scaling options a bit, there are now two 4:3 options:
- integer and fractional
-+ added some basic memory card manager, which allows to change
- or remove cards (remove needed for Tenka)
-+ added GunCon support
-+ added gpuPEOPS2 plugin (peops rendering + new emulation code)
-
-r8 (2011-03-22)
-* improved recompiler performance for some games
-* fixed a few recompiler related compatibility issues
- (also fixes broken memcard support in some games)
-* fixed some graphics problems caused by frameskip.
- Note that not all problems were fixed, so if you see graphics
- glitches try turning off frameskip or using different GPU plugin.
-+ added screenshot function
-+ added some code to attempt to sync with pandora's LCD better
-* merged a few compatibility fixes from PCSX-Reloaded
-* fixed and issue with external controllers
-* added experimental ability to use nubs as buttons
-
-r7 (2011-03-02)
-+ implemented most used GTE operations in NEON
-* merged latest Ari64's recompiler patches
-* removed some code from the recompiler that is unneeded for R3k
-* added some special handlers for constant reads
-* some moderate builtin GPU and SPU optimizations
-+ added redump.org SBI support
-* tuned frameskip code again
-* fixed one 'analog controller not working' issue
-* fixed a crash in builtin gpu code
-* fixed cdrom slowdown issue
-* fixed my stupid bug in the recompiler that slowed down
- recompilation a lot
-* some other refactoring
-
-r6 (2011-02-10)
-+ added analog controller support using nubs (disabled by default)
-+ added control config saving
-+ added support for ingame actions (eg. savestate load)
-+ added 'auto' region option and made it default
-+ added cd swap functionality
-+ added maemo frontend from Bonapart
- (with some tuning, source code only)
-* reworked key configuration to be less confusing
-* fixed 'SPU IRQ wait' option sometimes causing noise
- and turned it on by default
-* fixed mono xa masking (was causing noise)
-* fixed word access macros in dfxvideo (darkness problem)
-* changed GPU DMA timing back to 1.92 levels
-* backported more fixes from PCSX-Reloaded project
- (mostly shalma's work, see GIT)
-* fixed a few more recompiler issues
-+ fixed frameskip in builtin plugin
-
-r5 (2011-01-31)
-+ added support for .bz format, also partial support for
- .znx and eboot.pbp formats
-+ merged latest cdrom code from PCSX-Reloaded project
-* fixed remaining savestate incompatibilities between PCSX4ALL
- and P.E.Op.S. GPU plugins
-* fixed channel disable preventing irqs in P.E.Op.S. SPU plugin
-* fixed some alignment issues
-+ added handling for branches in delay slots
-+ fixed some unexpected drops to menu
-* fixed lots of recompiler related issues (see GIT)
-+ added watchdog thread to detect emulator lockups
-* minor frontend adjustments
-
-r4 (2011-01-15)
-+ added real BIOS support (and various things for it to work)
-* fixed various recompiler issues
-+ added interpreter option (useful to overcome dynarec bugs)
-* fixed some memory card related issues with HLE bios
-* rewrote frame limiter (old was sometimes sleeping needlessly)
-
-r3 (2011-01-05):
-+ added Pickle's port of gpu-gles from psx4m project
-+ added PCSX4ALL gpu as a plugin
-* improved gpu plugin support
-+ added savestate preview
-* various frontend fixes
-
-r2 (2010-12-29):
-* fixed memcard paths
-* fixed a keybind copy-paste bug
-* properly implemented pad handling
- (inputs no longer control both emulated pads at once)
-* fixed a crash caused by framebuffer out of range access
-* fixed SWL/SWR handling (usually resulted in graphic glitches)
-* fixed BxxZAL (Medal of Honor)
-* fixed alignment crash in color space conversion code (Lunar)
-* fixed SWC2 occasional use of wrong address register (Parasite Eve)
-* fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
-+ added per-game configs (controls still not saved though)
-+ added simple plugin select interface to the menu
-
-r1 (2010-12-25):
-* initial release
-
-
-Credits / License
------------------
-
-Emulator core:
-
-(C) 1999-2003 PCSX Team
- (c) 1998 Vision Thing
- Linuzappz <linuzappz@pcsx.net>
- Shadow <shadow@pcsx.net>
- Pete Bernett <psswitch@online.de>
- NoComp <NoComp@mailcity.com>
- Nik3d
- Akumax <akumax@pcsx.net>
-
-(C) 2005-2009 PCSX-df Team
- (c) Ryan Schultz <schultz.ryan@gmail.com>
- (c) Andrew Burton <adb@iinet.net.au>
- (c) Stephen Chao <schao@myrealbox.com>
- (c) Marcus Comstedt <marcus@mc.pp.se>
- Stefan Sikora <hoshy@schrauberstube.de>
-
-(C) 2009-2011 PCSX-Reloaded Team
- edgbla (Root counters, various core/plugin fixes)
- shalma (GTE Divider, many core improvements, sound plugin fixes)
- Firnis (GTE code from PCSX-Revolution Project)
- Gabriele Gorla (MDEC decoder)
- Peter Collingbourne (Various core/psxbios fixes)
- Dario, NeToU, siveritas (Various bugfixes)
- Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
-
-PCSX4ALL GPU plugin:
- (C) 2010 PCSX4ALL Team
- (C) 2010 Unai
- Franxis <franxism@gmail.com>
- Chui <sdl_gp32@yahoo.es>
-
-GLES plugin (psx4m project):
- (C) 1999-2009 by Pete Bernert
- EQ
- Olli Hinkka
- Proger
- Pickle
-
-builtin GPU/SPU plugin:
- (C) Pete Bernert and the P.E.Op.S. team
-
-builtin SPU plugin:
- (C) Pete Bernert and the P.E.Op.S. team
- (C) SPU2-X, gigaherz, Pcsx2 Development Team
- shalma
-
-MIPS->ARM recompiler:
- (C) 2009-2011 Ari64
-
-integration, optimization and frontend:
- (C) 2010-2011 notaz
-
-some implementation ideas (and maybe code?) likely originated from
-MAME/smf/pSXauthor and were integrated by various people to PCSX.
-
-Source code is released under GNU GPL license, version 2 or later.
-See COPYING included in the archive (.pnd can be extracted using unsquashfs).
-The source code is available in a GIT repository at:
-
-git://notaz.gp2x.de/~notaz/pcsx_rearmed.git
-
diff --git a/pandora/skin/background.png b/pandora/skin/background.png
deleted file mode 100644
index f4b4523..0000000
--- a/pandora/skin/background.png
+++ /dev/null
Binary files differ
diff --git a/pandora/skin/font.png b/pandora/skin/font.png
deleted file mode 100644
index 707a5b4..0000000
--- a/pandora/skin/font.png
+++ /dev/null
Binary files differ
diff --git a/pandora/skin/readme.txt b/pandora/skin/readme.txt
deleted file mode 100644
index dd83963..0000000
--- a/pandora/skin/readme.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-The skin images can be customized, but there are several limitations:
-
-background.png - must be 320x240 image with 24bit RGB colors.
-font.png - must be 128x160 8bit grayscale image.
-selector.png - must be 8x10 8bit grayscale image.
-
-Font and selector colors can be changed by editing skin.txt.
-
diff --git a/pandora/skin/selector.png b/pandora/skin/selector.png
deleted file mode 100644
index a439169..0000000
--- a/pandora/skin/selector.png
+++ /dev/null
Binary files differ
diff --git a/pandora/skin/skin.txt b/pandora/skin/skin.txt
deleted file mode 100644
index 1d6979f..0000000
--- a/pandora/skin/skin.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// html-style hex color codes, ex. ff0000 is red, 0000ff is blue, etc.
-text_color=ffffc0
-selection_color=808010
-