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authornotaz2011-06-16 18:43:51 +0300
committernotaz2011-07-08 00:14:51 +0300
commit69f0df9cbaed6620a190ac289958c5bf7c079d92 (patch)
treee9b98c14108d0b701f07e2f5edea40993fe21b77 /plugins/dfxvideo
parent04fd948ab0639acff080434f54212af13ab14ef1 (diff)
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arm_utils: relax alignment requirements
the code needing alignment isn't reached often anyway.
Diffstat (limited to 'plugins/dfxvideo')
-rw-r--r--plugins/dfxvideo/draw_fb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c
index dbf0fc8..b560813 100644
--- a/plugins/dfxvideo/draw_fb.c
+++ b/plugins/dfxvideo/draw_fb.c
@@ -21,7 +21,7 @@ unsigned long lSetMask;
static void blit(void)
{
- int px = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_...
+ int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_...
int py = PSXDisplay.DisplayPosition.y;
int w = PreviousPSXDisplay.Range.x1;
int h = PreviousPSXDisplay.DisplayMode.y;