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authornotaz2010-12-31 17:25:34 +0200
committernotaz2010-12-31 17:25:34 +0200
commit7eadbf885fc9ebd271fa0d7bce3f27394488b059 (patch)
tree77421edca7c18874132291b2094b1c759344928b /plugins/gpu-gles/gpuPlugin.c
parentce879073e4f228deec8bec5db8a2ff640636c88f (diff)
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Pickle's port for this emu
Diffstat (limited to 'plugins/gpu-gles/gpuPlugin.c')
-rw-r--r--plugins/gpu-gles/gpuPlugin.c71
1 files changed, 36 insertions, 35 deletions
diff --git a/plugins/gpu-gles/gpuPlugin.c b/plugins/gpu-gles/gpuPlugin.c
index 07f158c..d6e6fbb 100644
--- a/plugins/gpu-gles/gpuPlugin.c
+++ b/plugins/gpu-gles/gpuPlugin.c
@@ -396,7 +396,7 @@ void DoSnapShot(void)
#ifdef _WINDOWS
void CALLBACK GPUmakeSnapshot(void)
#else
-void CALLBACK GPU_makeSnapshot(void)
+void CALLBACK GPUmakeSnapshot(void)
#endif
{
//bSnapShot = TRUE;
@@ -409,7 +409,7 @@ void CALLBACK GPU_makeSnapshot(void)
#ifdef _WINDOWS
long CALLBACK GPUinit()
#else
-long CALLBACK GPU_init()
+long CALLBACK GPUinit()
#endif
{
memset(ulStatusControl,0,256*sizeof(unsigned long));
@@ -543,7 +543,7 @@ HMENU hPSEMenu=NULL;
long CALLBACK GPUopen(HWND hwndGPU)
#else
-long CALLBACK GPU_open(int hwndGPU)
+long CALLBACK GPUopen(int hwndGPU)
#endif
{
#ifdef _WINDOWS
@@ -555,12 +555,13 @@ long CALLBACK GPU_open(int hwndGPU)
-
-
#ifdef _WINDOWS
iResX=240;iResY=320;
#endif
- iColDepth=32;
+#ifdef MAEMO_CHANGES
+ iResX=640;iResY=480;
+#endif
+ iColDepth=8;
bChangeRes=FALSE;
#ifdef _WINDOWS
bWindowMode=TRUE;
@@ -705,7 +706,7 @@ long CALLBACK GPUclose() // WINDOWS CLOSE
#else
-long GPU_close() // LINUX CLOSE
+long GPUclose() // LINUX CLOSE
{
GLcleanup(); // close OGL
@@ -725,7 +726,7 @@ long GPU_close() // LINUX CLOSE
#ifdef _WINDOWS
long CALLBACK GPUshutdown()
#else
-long CALLBACK GPU_shutdown()
+long CALLBACK GPUshutdown()
#endif
{
if(psxVSecure) free(psxVSecure); // kill emulated vram memory
@@ -783,7 +784,7 @@ void SetScanLines(void)
int iLastRGB24=0; // special vars for checking when to skip two display updates
int iSkipTwo=0;
-void GPU_vSinc(void){
+void GPUvSinc(void){
updateDisplay();
}
void updateDisplay(void) // UPDATE DISPLAY
@@ -1314,7 +1315,7 @@ static unsigned short usFirstPos=2;
#ifdef _WINDOWS
void CALLBACK GPUupdateLace(void)
#else
-void CALLBACK GPU_updateLace(void)
+void CALLBACK GPUupdateLace(void)
#endif
{
if(!(dwActFixes&0x1000))
@@ -1356,7 +1357,7 @@ if(bChangeWinMode) ChangeWindowMode();
#ifdef _WINDOWS
unsigned long CALLBACK GPUreadStatus(void)
#else
-unsigned long CALLBACK GPU_readStatus(void)
+unsigned long CALLBACK GPUreadStatus(void)
#endif
{
if(dwActFixes&0x1000) // CC game fix
@@ -1396,7 +1397,7 @@ return STATUSREG;
#ifdef _WINDOWS
void CALLBACK GPUwriteStatus(unsigned long gdata)
#else
-void CALLBACK GPU_writeStatus(unsigned long gdata)
+void CALLBACK GPUwriteStatus(unsigned long gdata)
#endif
{
unsigned long lCommand=(gdata>>24)&0xff;
@@ -2012,7 +2013,7 @@ void CheckVRamRead(int x, int y, int dx, int dy, bool bFront)
#ifdef _WINDOWS
void CALLBACK GPUreadDataMem(unsigned int * pMem, int iSize)
#else
-void CALLBACK GPU_readDataMem(unsigned long * pMem, int iSize)
+void CALLBACK GPUreadDataMem(unsigned long * pMem, int iSize)
#endif
{
int i;
@@ -2088,14 +2089,14 @@ GPUIsIdle;
#ifdef _WINDOWS
unsigned long CALLBACK GPUreadData(void)
#else
-unsigned long CALLBACK GPU_readData(void)
+unsigned long CALLBACK GPUreadData(void)
#endif
{
unsigned long l;
#ifdef _WINDOWS
GPUreadDataMem(&l,1);
#else
- GPU_readDataMem(&l,1);
+ GPUreadDataMem(&l,1);
#endif
return GPUdataRet;
}
@@ -2181,7 +2182,7 @@ const u8 primTableCX[256] =
#ifdef _WINDOWS
void CALLBACK GPUwriteDataMem(unsigned long * pMem, int iSize)
#else
-void CALLBACK GPU_writeDataMem(unsigned long * pMem, int iSize)
+void CALLBACK GPUwriteDataMem(unsigned long * pMem, int iSize)
#endif
{
u8 command;
@@ -2304,13 +2305,13 @@ GPUIsIdle;
#ifdef _WINDOWS
void CALLBACK GPUwriteData(unsigned long gdata)
#else
-void CALLBACK GPU_writeData(unsigned long gdata)
+void CALLBACK GPUwriteData(unsigned long gdata)
#endif
{
#ifdef _WINDOWS
GPUwriteDataMem(&gdata,1);
#else
- GPU_writeDataMem(&gdata,1);
+ GPUwriteDataMem(&gdata,1);
#endif
}
@@ -2398,7 +2399,7 @@ void StartCfgTool(s8 * pCmdLine) // linux: start external cf
#ifdef _WINDOWS
long CALLBACK GPUconfigure(void)
#else
-long CALLBACK GPU_configure(void)
+long CALLBACK GPUconfigure(void)
#endif
{
@@ -2452,7 +2453,7 @@ return FALSE;
#ifdef _WINDOWS
long CALLBACK GPUdmaChain(unsigned long * baseAddrL, unsigned long addr)
#else
-long CALLBACK GPU_dmaChain(unsigned long * baseAddrL, unsigned long addr)
+long CALLBACK GPUdmaChain(unsigned long * baseAddrL, unsigned long addr)
#endif
{
unsigned long dmaMem;
@@ -2481,7 +2482,7 @@ do
#ifdef _WINDOWS
if(count>0) GPUwriteDataMem(&baseAddrL[dmaMem>>2],count);
#else
- if(count>0) GPU_writeDataMem(&baseAddrL[dmaMem>>2],count);
+ if(count>0) GPUwriteDataMem(&baseAddrL[dmaMem>>2],count);
#endif
addr = baseAddrL[addr>>2]&0xffffff;
@@ -2500,7 +2501,7 @@ return 0;
#ifdef _WINDOWS
void CALLBACK GPUabout(void)
#else
-void CALLBACK GPU_about(void)
+void CALLBACK GPUabout(void)
#endif
{
@@ -2513,7 +2514,7 @@ void CALLBACK GPU_about(void)
#ifdef _WINDOWS
long CALLBACK GPUtest(void)
#else
-long CALLBACK GPU_test(void)
+long CALLBACK GPUtest(void)
#endif
{
// if test fails this function should return negative value for error (unable to continue)
@@ -2531,7 +2532,7 @@ long CALLBACK GPU_test(void)
#ifdef _WINDOWS
long CALLBACK GPUfreeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF)
#else
-long CALLBACK GPU_freeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF)
+long CALLBACK GPUfreeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF)
#endif
{
if(ulGetFreezeData==2)
@@ -2574,15 +2575,15 @@ ResetTextureArea(TRUE);
GPUwriteStatus(ulStatusControl[5]);
GPUwriteStatus(ulStatusControl[4]);
#else
- GPU_writeStatus(ulStatusControl[0]);
- GPU_writeStatus(ulStatusControl[1]);
- GPU_writeStatus(ulStatusControl[2]);
- GPU_writeStatus(ulStatusControl[3]);
- GPU_writeStatus(ulStatusControl[8]);
- GPU_writeStatus(ulStatusControl[6]);
- GPU_writeStatus(ulStatusControl[7]);
- GPU_writeStatus(ulStatusControl[5]);
- GPU_writeStatus(ulStatusControl[4]);
+ GPUwriteStatus(ulStatusControl[0]);
+ GPUwriteStatus(ulStatusControl[1]);
+ GPUwriteStatus(ulStatusControl[2]);
+ GPUwriteStatus(ulStatusControl[3]);
+ GPUwriteStatus(ulStatusControl[8]);
+ GPUwriteStatus(ulStatusControl[6]);
+ GPUwriteStatus(ulStatusControl[7]);
+ GPUwriteStatus(ulStatusControl[5]);
+ GPUwriteStatus(ulStatusControl[4]);
#endif
return 1;
}
@@ -2834,7 +2835,7 @@ void PaintPicDot(u8 * p,u8 c)
#ifdef _WINDOWS
void CALLBACK GPUgetScreenPic(u8 * pMem)
#else
-long CALLBACK GPU_getScreenPic(u8 * pMem)
+long CALLBACK GPUgetScreenPic(u8 * pMem)
#endif
{
float XS,YS;int x,y,v;
@@ -2917,7 +2918,7 @@ long CALLBACK GPU_getScreenPic(u8 * pMem)
#ifdef _WINDOWS
void CALLBACK GPUshowScreenPic(u8 * pMem)
#else
-long CALLBACK GPU_showScreenPic(u8 * pMem)
+long CALLBACK GPUshowScreenPic(u8 * pMem)
#endif
{
// DestroyPic();