aboutsummaryrefslogtreecommitdiff
path: root/plugins/gpu-gles/gpulib_if.c
diff options
context:
space:
mode:
authorDaniel Silsby2019-11-12 18:48:44 -0500
committertwinaphex2020-02-08 15:50:27 +0100
commit0204c39a68a1fd4bf667aa8ece5a769f2983b7d0 (patch)
tree9fb392148568d907cbf70f059b7526f1ad5dd589 /plugins/gpu-gles/gpulib_if.c
parent79573c20e473b4f8490a50b772a1636a50c1b594 (diff)
downloadpcsx_rearmed-0204c39a68a1fd4bf667aa8ece5a769f2983b7d0.tar.gz
pcsx_rearmed-0204c39a68a1fd4bf667aa8ece5a769f2983b7d0.tar.bz2
pcsx_rearmed-0204c39a68a1fd4bf667aa8ece5a769f2983b7d0.zip
cdrom: add missing BCD->int convert in cdrFreeze()
For some Eboot .PBP game images, when loading a savestate, a zlib error like 'uncompress failed with -5 for block 5383, sector 86132' would be output to stdout/stderr. The savestate would still be playable, though. Traced it down to cdrFreeze() failing to convert cdr.Prev from BCD->int when calling ReadTrack(). Note that the odd 'cdr.Prev[0]++;' line seems to be someone's hacky way of forcing ReadTrack() to avoid skipping what it thinks is a duplicate sector read.
Diffstat (limited to 'plugins/gpu-gles/gpulib_if.c')
0 files changed, 0 insertions, 0 deletions