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author | notaz | 2012-08-15 23:52:38 +0300 |
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committer | notaz | 2012-10-12 00:05:08 +0300 |
commit | c6063f8985c69362a89a12111f393229ab65d05f (patch) | |
tree | 7b601359aa0b83baf41b51d6ea674bc3307a52cc /plugins/gpu_neon/psx_gpu/psx_gpu.h | |
parent | 24c742fccede19c9baecc36008f4d8ac4f9a51fa (diff) | |
download | pcsx_rearmed-c6063f8985c69362a89a12111f393229ab65d05f.tar.gz pcsx_rearmed-c6063f8985c69362a89a12111f393229ab65d05f.tar.bz2 pcsx_rearmed-c6063f8985c69362a89a12111f393229ab65d05f.zip |
psx_gpu: use different uvrgb phase for enhancement
Diffstat (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu.h')
-rw-r--r-- | plugins/gpu_neon/psx_gpu/psx_gpu.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index 71b99cd..7252dc2 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -123,7 +123,6 @@ typedef struct vec_4x32u g_block_span; vec_4x32u b_block_span; - // 76 bytes u32 b; u32 b_dy; @@ -139,6 +138,8 @@ typedef struct u32 triangle_color; u32 dither_table[4]; + u32 uvrgb_phase; + struct render_block_handler_struct *render_block_handler; void *texture_page_ptr; void *texture_page_base; @@ -146,19 +147,12 @@ typedef struct u16 *vram_ptr; u16 *vram_out_ptr; - // 26 bytes u16 render_state_base; u16 render_state; u16 num_spans; u16 num_blocks; - s16 offset_x; - s16 offset_y; - - u16 clut_settings; - u16 texture_settings; - s16 viewport_start_x; s16 viewport_start_y; s16 viewport_end_x; @@ -166,7 +160,6 @@ typedef struct u16 mask_msb; - // 8 bytes u8 triangle_winding; u8 display_area_draw_enable; @@ -182,6 +175,12 @@ typedef struct u8 primitive_type; u8 render_mode; + s16 offset_x; + s16 offset_y; + + u16 clut_settings; + u16 texture_settings; + // enhancement stuff u16 *enhancement_buf_ptr; s16 saved_viewport_start_x; @@ -191,7 +190,7 @@ typedef struct // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[240]; + u8 reserved_a[236]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; |