aboutsummaryrefslogtreecommitdiff
path: root/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
diff options
context:
space:
mode:
authornotaz2012-08-13 00:03:43 +0300
committernotaz2012-10-12 00:05:07 +0300
commitc1817bd9249ee616cf9545a57136d6dd3669ce34 (patch)
tree7882f28a30fe5da5c256ed855732da781e743de0 /plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
parentd81b8e972678928ffece2d38213de8048f5e872d (diff)
downloadpcsx_rearmed-c1817bd9249ee616cf9545a57136d6dd3669ce34.tar.gz
pcsx_rearmed-c1817bd9249ee616cf9545a57136d6dd3669ce34.tar.bz2
pcsx_rearmed-c1817bd9249ee616cf9545a57136d6dd3669ce34.zip
psx_gpu: add enhanced triangle rendering
Diffstat (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S')
-rw-r--r--plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S16
1 files changed, 8 insertions, 8 deletions
diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
index 79d5466..6393e15 100644
--- a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
+++ b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
@@ -1337,7 +1337,7 @@ function(setup_blocks_shaded_textured_dithered_##swizzling##_indirect) \
add dither_offset_ptr, psx_gpu, #psx_gpu_dither_table_offset; \
\
ldrh y, [ span_edge_data, #edge_data_y_offset ]; \
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]; \
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]; \
\
cmp span_num_blocks, #0; \
beq 1f; \
@@ -1604,7 +1604,7 @@ function(setup_blocks_unshaded_textured_dithered_##swizzling##_indirect) \
add dither_offset_ptr, psx_gpu, #psx_gpu_dither_table_offset; \
\
ldrh y, [ span_edge_data, #edge_data_y_offset ]; \
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]; \
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]; \
\
cmp span_num_blocks, #0; \
beq 1f; \
@@ -1799,7 +1799,7 @@ function(setup_blocks_unshaded_untextured_undithered_unswizzled_indirect)
ldrh span_num_blocks, [ span_edge_data, #edge_data_num_blocks_offset ]
ldrh y, [ span_edge_data, #edge_data_y_offset ]
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]
cmp span_num_blocks, #0
beq 1f
@@ -1919,7 +1919,7 @@ function(setup_blocks_unshaded_untextured_undithered_unswizzled_direct)
ldrh span_num_blocks, [ span_edge_data, #edge_data_num_blocks_offset ]
ldrh y, [ span_edge_data, #edge_data_y_offset ]
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]
cmp span_num_blocks, #0
beq 1f
@@ -2106,7 +2106,7 @@ function(setup_blocks_shaded_untextured_##dithering##_unswizzled_indirect) \
add dither_offset_ptr, psx_gpu, #psx_gpu_dither_table_offset; \
\
ldrh y, [ span_edge_data, #edge_data_y_offset ]; \
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]; \
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]; \
\
cmp span_num_blocks, #0; \
beq 1f; \
@@ -2346,7 +2346,7 @@ function(setup_blocks_shaded_untextured_##dithering##_unswizzled_direct) \
add dither_offset_ptr, psx_gpu, #psx_gpu_dither_table_offset; \
\
ldrh y, [ span_edge_data, #edge_data_y_offset ]; \
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]; \
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]; \
\
cmp span_num_blocks, #0; \
beq 1f; \
@@ -4804,7 +4804,7 @@ function(setup_sprite_##texture_mode) \
and offset_u, u, #0xF; \
\
ldr width, [ sp, #40 ]; \
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]; \
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]; \
\
ldr height, [ sp, #44 ]; \
add fb_ptr, fb_ptr, y, lsl #11; \
@@ -5052,7 +5052,7 @@ setup_sprites_16bpp_flush_row:
function(setup_sprite_16bpp)
stmdb sp!, { r4 - r11, r14 }
- ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_ptr_offset ]
+ ldr fb_ptr, [ psx_gpu, #psx_gpu_vram_out_ptr_offset ]
ldr v, [ sp, #36 ]
add fb_ptr, fb_ptr, y, lsl #11