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authornotaz2012-08-19 00:37:50 +0300
committernotaz2012-10-12 00:05:08 +0300
commit50f9355a2338111d940ed408f52fe1defe4df23e (patch)
treec063c3d2fa2b0c9e8e7056e26f0c60f84bf4a9e5 /plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
parent3b3dee71d84bbbb376548d794b7a11cd38833cf0 (diff)
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pcsx_rearmed-50f9355a2338111d940ed408f52fe1defe4df23e.tar.bz2
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psx_gpu: start handling vram loads/moves for enhancement
Diffstat (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu_parse.c')
-rw-r--r--plugins/gpu_neon/psx_gpu/psx_gpu_parse.c45
1 files changed, 19 insertions, 26 deletions
diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
index 86a816e..af82d7e 100644
--- a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
+++ b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c
@@ -798,6 +798,8 @@ breakloop:
#define shift_triangle_area() \
psx_gpu->triangle_area *= 4
+extern void scale2x_tiles8(void *dst, const void *src, int w8, int h);
+
static int disable_main_render;
static void do_triangle_enhanced(psx_gpu_struct *psx_gpu,
@@ -1292,37 +1294,28 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c
}
case 0x80: // vid -> vid
- render_block_move(psx_gpu, list_s16[2] & 0x3FF, list_s16[3] & 0x1FF,
- list_s16[4] & 0x3FF, list_s16[5] & 0x1FF,
- ((list_s16[6] - 1) & 0x3FF) + 1, ((list_s16[7] - 1) & 0x1FF) + 1);
+ {
+ u32 sx = list_s16[2] & 0x3FF;
+ u32 sy = list_s16[3] & 0x1FF;
+ u32 dx = list_s16[4] & 0x3FF;
+ u32 dy = list_s16[5] & 0x1FF;
+ u32 w = ((list_s16[6] - 1) & 0x3FF) + 1;
+ u32 h = ((list_s16[7] - 1) & 0x1FF) + 1;
+
+ render_block_move(psx_gpu, sx, sy, dx, dy, w, h);
+ if (dy + h > 512)
+ h = 512 - dy;
+ sx = sx & ~7; // FIXME?
+ dx = dx * 2 & ~7;
+ dy *= 2;
+ scale2x_tiles8(psx_gpu->enhancement_buf_ptr + dy * 1024 + dx,
+ psx_gpu->vram_ptr + sy * 1024 + sx, w / 8, h);
break;
+ }
-#ifdef PCSX
case 0xA0: // sys -> vid
case 0xC0: // vid -> sys
goto breakloop;
-#else
- case 0xA0: // sys -> vid
- {
- u32 load_x = list_s16[2] & 0x3FF;
- u32 load_y = list_s16[3] & 0x1FF;
- u32 load_width = list_s16[4] & 0x3FF;
- u32 load_height = list_s16[5] & 0x1FF;
- u32 load_size = load_width * load_height;
-
- command_length += load_size / 2;
-
- if(load_size & 1)
- command_length++;
-
- render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y,
- load_width, load_height, load_width);
- break;
- }
-
- case 0xC0: // vid -> sys
- break;
-#endif
case 0xE1:
set_texture(psx_gpu, list[0]);