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authornotaz2012-10-23 00:34:30 +0300
committernotaz2012-10-24 01:10:16 +0300
commita8be0debff95f9b56af7c4c19eaacee782a09e28 (patch)
tree888928531b66c921e28a58ecc2db3f3ecfe2e9de /plugins/gpu_neon
parent7956599fa5f666016f71870d9889748c97839041 (diff)
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gpu: move enhacement logic out of vout_pl
Diffstat (limited to 'plugins/gpu_neon')
-rw-r--r--plugins/gpu_neon/psx_gpu_if.c38
1 files changed, 27 insertions, 11 deletions
diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c
index 62c4f9e..3ce9c1c 100644
--- a/plugins/gpu_neon/psx_gpu_if.c
+++ b/plugins/gpu_neon/psx_gpu_if.c
@@ -43,17 +43,34 @@ int do_cmd_list(uint32_t *list, int count, int *last_cmd)
#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2)
+static uint16_t *get_enhancement_bufer(int *x, int *y, int *w, int *h,
+ int *stride, int *mask)
+{
+ uint16_t *ret = select_enhancement_buf_ptr(&egpu, *x);
+
+ *x *= 2;
+ *y *= 2;
+ *w = *w * 2;
+ *h = *h * 2;
+ *stride *= 2;
+ *mask = 1024 * 1024 - 1;
+ return ret;
+}
+
static void map_enhancement_buffer(void)
{
// currently we use 4x 1024*1024 buffers instead of single 2048*1024
// to be able to reuse 1024-width code better (triangle setup,
// dithering phase, lines).
- gpu.enhancement_bufer = gpu.mmap(ENHANCEMENT_BUF_SIZE);
- if (gpu.enhancement_bufer == NULL)
+ egpu.enhancement_buf_ptr = gpu.mmap(ENHANCEMENT_BUF_SIZE);
+ if (egpu.enhancement_buf_ptr == NULL) {
fprintf(stderr, "failed to map enhancement buffer\n");
- else
- gpu.enhancement_bufer += 4096 / 2;
- egpu.enhancement_buf_ptr = gpu.enhancement_bufer;
+ gpu.get_enhancement_bufer = NULL;
+ }
+ else {
+ egpu.enhancement_buf_ptr += 4096 / 2;
+ gpu.get_enhancement_bufer = get_enhancement_bufer;
+ }
}
int renderer_init(void)
@@ -63,7 +80,7 @@ int renderer_init(void)
initialized = 1;
}
- if (gpu.mmap != NULL && gpu.enhancement_bufer == NULL)
+ if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
map_enhancement_buffer();
ex_regs = gpu.ex_regs;
@@ -72,11 +89,10 @@ int renderer_init(void)
void renderer_finish(void)
{
- if (gpu.enhancement_bufer != NULL) {
- gpu.enhancement_bufer -= 4096 / 2;
- gpu.munmap(gpu.enhancement_bufer, ENHANCEMENT_BUF_SIZE);
+ if (egpu.enhancement_buf_ptr != NULL) {
+ egpu.enhancement_buf_ptr -= 4096 / 2;
+ gpu.munmap(egpu.enhancement_buf_ptr, ENHANCEMENT_BUF_SIZE);
}
- gpu.enhancement_bufer = NULL;
egpu.enhancement_buf_ptr = NULL;
egpu.enhancement_current_buf_ptr = NULL;
initialized = 0;
@@ -165,6 +181,6 @@ void renderer_set_config(const struct rearmed_cbs *cbs)
initialized = 1;
}
- if (gpu.enhancement_bufer == NULL)
+ if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
map_enhancement_buffer();
}