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authornotaz2011-01-02 21:34:28 +0200
committernotaz2011-01-02 21:34:28 +0200
commit7c49c8a2a0cd00c453425b0f88c7b117223c92f4 (patch)
tree3493cd6d00ef4649e5b64c0bfdd800b85979bce1 /plugins/gpu_unai/gpu.cpp
parentffd0d743cceac1715686af44f80779dc877735e0 (diff)
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gpu_unai: pcsx-rearmed port
Diffstat (limited to 'plugins/gpu_unai/gpu.cpp')
-rw-r--r--plugins/gpu_unai/gpu.cpp100
1 files changed, 98 insertions, 2 deletions
diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp
index ba32d18..991610c 100644
--- a/plugins/gpu_unai/gpu.cpp
+++ b/plugins/gpu_unai/gpu.cpp
@@ -18,8 +18,8 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
***************************************************************************/
-#include "gpu.h"
#include "port.h"
+#include "gpu.h"
#include "profiler.h"
#include "debug.h"
@@ -92,7 +92,7 @@ u32 lInc;
u32 tInc, tMsk;
GPUPacket PacketBuffer;
-u16 GPU_FrameBuffer[FRAME_BUFFER_SIZE/2]; // FRAME_BUFFER_SIZE is defined in bytes
+u16 GPU_FrameBuffer[FRAME_BUFFER_SIZE/2] __attribute__((aligned(16))); // FRAME_BUFFER_SIZE is defined in bytes
u32 GPU_GP1;
///////////////////////////////////////////////////////////////////////////////
@@ -570,6 +570,8 @@ void GPU_writeStatus(u32 data)
pcsx4all_prof_resume(PCSX4ALL_PROF_CPU);
}
+#ifndef REARMED
+
// Blitting functions
#include "gpu_blit.h"
@@ -838,3 +840,97 @@ void GPU_updateLace(void)
pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_COUNTERS);
}
+
+#else
+
+#include "../../frontend/plugin_lib.h"
+
+extern "C" {
+
+extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
+extern void bgr888_to_rgb888(void *dst, void *src, int bytes);
+static const struct rearmed_cbs *cbs;
+static void *screen_buf;
+
+static void blit(void)
+{
+ static s16 old_res_horz, old_res_vert, old_rgb24;
+ s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+ s16 h0, x0, y0, w0, h1;
+ u8 *dest = (u8 *)screen_buf;
+ u16 *srcs;
+
+ x0 = DisplayArea[0] & ~3; // alignment needed by blitter
+ y0 = DisplayArea[1];
+ srcs = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)];
+
+ w0 = DisplayArea[2];
+ h0 = DisplayArea[3]; // video mode
+
+ h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+ if (h0 == 480) h1 = Min2(h1*2,480);
+
+ if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+ {
+ old_res_horz = w0;
+ old_res_vert = h1;
+ old_rgb24 = (s16)isRGB24;
+ cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ }
+
+ if (isRGB24)
+ {
+ for (; h1-- > 0; dest += w0 * 3, srcs += 1024)
+ {
+ bgr888_to_rgb888(dest, srcs, w0 * 3);
+ }
+ }
+ else
+ {
+ for (; h1-- > 0; dest += w0 * 2, srcs += 1024)
+ {
+ bgr555_to_rgb565(dest, srcs, w0 * 2);
+ }
+ }
+
+ screen_buf = cbs->pl_fbdev_flip();
+}
+
+void GPU_updateLace(void)
+{
+ // Interlace bit toggle
+ GPU_GP1 ^= 0x80000000;
+
+ if (!((GPU_GP1&0x08000000) || (GPU_GP1&0x00800000)))
+ blit();
+}
+
+long GPUopen(unsigned long *, char *, char *)
+{
+ cbs->pl_fbdev_open();
+ screen_buf = cbs->pl_fbdev_flip();
+ return 0;
+}
+
+long GPUclose(void)
+{
+ cbs->pl_fbdev_close();
+ return 0;
+}
+
+long GPUfreeze(unsigned int ulGetFreezeData, GPUFreeze_t* p2)
+{
+ if (ulGetFreezeData > 1)
+ return 0;
+
+ return GPU_freeze(ulGetFreezeData, p2);
+}
+
+void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
+{
+ cbs = cbs_;
+}
+
+} /* extern "C" */
+
+#endif