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authorTwinaphex2019-09-25 18:17:57 +0200
committerGitHub2019-09-25 18:17:57 +0200
commite989dfc6d5e44b0c61c481399e40833ffce6942a (patch)
tree8bc93e24802bd2e82bf6acbb58129545f4684b35 /plugins/gpu_unai/gpu_blit.h
parent651892c3a169815448a53d9102afbb4cef8a8bda (diff)
parenta0cffa0ffa785fbaff1c563627d6ce9dc0523287 (diff)
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Merge pull request #349 from negativeExponent/unai_plugin_update
update gpu_unai plugin
Diffstat (limited to 'plugins/gpu_unai/gpu_blit.h')
-rw-r--r--plugins/gpu_unai/gpu_blit.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/plugins/gpu_unai/gpu_blit.h b/plugins/gpu_unai/gpu_blit.h
index 35cd056..e93f12f 100644
--- a/plugins/gpu_unai/gpu_blit.h
+++ b/plugins/gpu_unai/gpu_blit.h
@@ -32,10 +32,10 @@
///////////////////////////////////////////////////////////////////////////////
// GPU Blitting code with rescale and interlace support.
-INLINE void GPU_BlitWW(const void* src, u16* dst16, u32 isRGB24)
+INLINE void GPU_BlitWW(const void* src, u16* dst16, bool isRGB24)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 20;
@@ -85,10 +85,10 @@ INLINE void GPU_BlitWW(const void* src, u16* dst16, u32 isRGB24)
}
}
-INLINE void GPU_BlitWWSWWSWS(const void* src, u16* dst16, u32 isRGB24)
+INLINE void GPU_BlitWWSWWSWS(const void* src, u16* dst16, bool isRGB24)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 32;
@@ -145,10 +145,10 @@ INLINE void GPU_BlitWWSWWSWS(const void* src, u16* dst16, u32 isRGB24)
}
}
-INLINE void GPU_BlitWWWWWS(const void* src, u16* dst16, u32 isRGB24)
+INLINE void GPU_BlitWWWWWS(const void* src, u16* dst16, bool isRGB24)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 32;
@@ -201,10 +201,10 @@ INLINE void GPU_BlitWWWWWS(const void* src, u16* dst16, u32 isRGB24)
}
}
-INLINE void GPU_BlitWWWWWWWWS(const void* src, u16* dst16, u32 isRGB24, u32 uClip_src)
+INLINE void GPU_BlitWWWWWWWWS(const void* src, u16* dst16, bool isRGB24, u32 uClip_src)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 20;
@@ -274,10 +274,10 @@ INLINE void GPU_BlitWWWWWWWWS(const void* src, u16* dst16, u32 isRGB24, u32 uCli
}
}
-INLINE void GPU_BlitWWDWW(const void* src, u16* dst16, u32 isRGB24)
+INLINE void GPU_BlitWWDWW(const void* src, u16* dst16, bool isRGB24)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 32;
@@ -331,10 +331,10 @@ INLINE void GPU_BlitWWDWW(const void* src, u16* dst16, u32 isRGB24)
}
-INLINE void GPU_BlitWS(const void* src, u16* dst16, u32 isRGB24)
+INLINE void GPU_BlitWS(const void* src, u16* dst16, bool isRGB24)
{
u32 uCount;
- if(isRGB24 == 0)
+ if(!isRGB24)
{
#ifndef USE_BGR15
uCount = 20;