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author | Andrew | 2016-12-22 17:28:39 -0800 |
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committer | Andrew | 2016-12-22 17:35:37 -0800 |
commit | f40e999393f4316943760459ace0e7994c2c76b9 (patch) | |
tree | 72c20c12ab0ab044d9c7c36510c82e67d416aaec /plugins/gpu_unai/gpu_raster_line.h | |
parent | 17b93a2844f026f8f0d779e9bae698631c746f8a (diff) | |
download | pcsx_rearmed-f40e999393f4316943760459ace0e7994c2c76b9.tar.gz pcsx_rearmed-f40e999393f4316943760459ace0e7994c2c76b9.tar.bz2 pcsx_rearmed-f40e999393f4316943760459ace0e7994c2c76b9.zip |
Do some light multitap cleanup
After seeing the regressions from multitap I took a quick look at the
code, and there's quite a bit of cleanup needed.
This fixes the initial really obvious stuff, a useless copy and a
duplicate in_keystate that can cause compilation issues, along with
bringing styling closer to the pcsx standard so it's a bit more readable.
The multitap changeset also seems to have been done with an editor that
mangled line endings, I'll address that in a followup commit.
Diffstat (limited to 'plugins/gpu_unai/gpu_raster_line.h')
0 files changed, 0 insertions, 0 deletions