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author | notaz | 2011-06-16 18:43:51 +0300 |
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committer | notaz | 2011-07-08 00:14:51 +0300 |
commit | 69f0df9cbaed6620a190ac289958c5bf7c079d92 (patch) | |
tree | e9b98c14108d0b701f07e2f5edea40993fe21b77 /plugins/gpu_unai | |
parent | 04fd948ab0639acff080434f54212af13ab14ef1 (diff) | |
download | pcsx_rearmed-69f0df9cbaed6620a190ac289958c5bf7c079d92.tar.gz pcsx_rearmed-69f0df9cbaed6620a190ac289958c5bf7c079d92.tar.bz2 pcsx_rearmed-69f0df9cbaed6620a190ac289958c5bf7c079d92.zip |
arm_utils: relax alignment requirements
the code needing alignment isn't reached often anyway.
Diffstat (limited to 'plugins/gpu_unai')
-rw-r--r-- | plugins/gpu_unai/gpu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp index 5152327..0ef8f51 100644 --- a/plugins/gpu_unai/gpu.cpp +++ b/plugins/gpu_unai/gpu.cpp @@ -879,7 +879,7 @@ static void blit(void) u16 *srcs; u8 *dest; - x0 = DisplayArea[0] & ~3; // alignment needed by blitter + x0 = DisplayArea[0] & ~1; // alignment needed by blitter y0 = DisplayArea[1]; srcs = &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0,y0)]; |