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authorPCSX* teams2010-11-16 14:15:22 +0200
committerGrazvydas Ignotas2010-11-16 14:15:22 +0200
commitef79bbde537d6b9c745a7d86cb9df1d04c35590d (patch)
treeef8d2520dbb9e1e345b41b12c9959f300ca8fd10 /plugins/peopsxgl/key.c
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pcsxr-1.9.92
Diffstat (limited to 'plugins/peopsxgl/key.c')
-rw-r--r--plugins/peopsxgl/key.c173
1 files changed, 173 insertions, 0 deletions
diff --git a/plugins/peopsxgl/key.c b/plugins/peopsxgl/key.c
new file mode 100644
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--- /dev/null
+++ b/plugins/peopsxgl/key.c
@@ -0,0 +1,173 @@
+/***************************************************************************
+ key.c - description
+ -------------------
+ begin : Sun Mar 08 2009
+ copyright : (C) 1999-2009 by Pete Bernert
+ web : www.pbernert.com
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+#include "stdafx.h"
+
+#define _IN_KEY
+
+#include "externals.h"
+#include "menu.h"
+#include "texture.h"
+#include "draw.h"
+#include "fps.h"
+
+////////////////////////////////////////////////////////////////////////
+// KeyBoard handler stuff
+////////////////////////////////////////////////////////////////////////
+
+uint32_t ulKeybits = 0;
+
+////////////////////////////////////////////////////////////////////////
+// keyboard handler (LINUX)
+////////////////////////////////////////////////////////////////////////
+
+#define VK_INSERT 65379
+#define VK_HOME 65360
+#define VK_PRIOR 65365
+#define VK_NEXT 65366
+#define VK_END 65367
+#define VK_DEL 65535
+#define VK_F5 65474
+
+void GPUkeypressed(int keycode)
+{
+ switch(keycode)
+ {
+ case VK_F5:
+ bSnapShot=1;
+ break;
+
+ case VK_INSERT:
+ ulKeybits|=KEY_RESETTEXSTORE;
+ if(iBlurBuffer) iBlurBuffer=0;
+ else iBlurBuffer=1;
+ break;
+
+ case VK_DEL:
+ if(ulKeybits&KEY_SHOWFPS)
+ {
+ ulKeybits&=~KEY_SHOWFPS;
+ HideText();
+ DestroyPic();
+ }
+ else
+ {
+ ulKeybits|=KEY_SHOWFPS;
+ szDispBuf[0]=0;
+ BuildDispMenu(0);
+
+ }
+ break;
+
+ case VK_PRIOR: BuildDispMenu(-1); break;
+ case VK_NEXT: BuildDispMenu( 1); break;
+ case VK_END: SwitchDispMenu( 1); break;
+ case VK_HOME: SwitchDispMenu(-1); break;
+ }
+
+}
+
+void InitKeyHandler(void)
+{
+}
+
+void ExitKeyHandler(void)
+{
+}
+
+////////////////////////////////////////////////////////////////////////
+// reset stuff on special keyboard commands
+////////////////////////////////////////////////////////////////////////
+
+void ResetStuff(void)
+{
+ ResetTextureArea(TRUE);
+ ulKeybits&=~KEY_RESETTEXSTORE;
+
+ if(ulKeybits&KEY_BLACKWHITE)
+ {
+ if(bUseFixes) {bUseFixes=FALSE;dwActFixes=0;}
+ else {bUseFixes=TRUE; dwActFixes=dwCfgFixes;}
+ SetExtGLFuncs();
+ if(iFrameLimit==2) SetAutoFrameCap();
+ ulKeybits&=~KEY_BLACKWHITE;
+ }
+
+ if(ulKeybits&KEY_RESETFILTER)
+ {
+ if(ulKeybits&KEY_STEPDOWN)
+ iFilterType--;
+ else iFilterType++;
+ if(iFilterType>6) iFilterType=0;
+ if(iFilterType<0) iFilterType=6;
+ SetExtGLFuncs();
+ ulKeybits&=~(KEY_RESETFILTER|KEY_STEPDOWN);
+ BuildDispMenu(0);
+ }
+
+ if(ulKeybits&KEY_RESETOPAQUE)
+ {
+ bOpaquePass=!bOpaquePass;
+ SetExtGLFuncs();
+ ulKeybits&=~KEY_RESETOPAQUE;
+ BuildDispMenu(0);
+ }
+
+ if(ulKeybits&KEY_RESETADVBLEND)
+ {
+ bAdvancedBlend=!bAdvancedBlend;
+ SetExtGLFuncs();
+ ulKeybits&=~KEY_RESETADVBLEND;
+ BuildDispMenu(0);
+ }
+
+ if(ulKeybits&KEY_RESETDITHER)
+ {
+ bDrawDither=!bDrawDither;
+ if(bDrawDither) glEnable(GL_DITHER);
+ else glDisable(GL_DITHER);
+ ulKeybits&=~KEY_RESETDITHER;
+ BuildDispMenu(0);
+ }
+
+ if(ulKeybits & KEY_TOGGLEFBTEXTURE)
+ {
+ if(ulKeybits&KEY_STEPDOWN)
+ iFrameTexType--;
+ else iFrameTexType++;
+ if(iFrameTexType>3) iFrameTexType=0;
+ if(iFrameTexType<0) iFrameTexType=3;
+ if(gTexFrameName!=0)
+ glDeleteTextures(1, &gTexFrameName);
+ gTexFrameName=0;
+ ulKeybits&=~(KEY_TOGGLEFBTEXTURE|KEY_STEPDOWN);
+ }
+
+ if(ulKeybits & KEY_TOGGLEFBREAD)
+ {
+ if(ulKeybits&KEY_STEPDOWN)
+ iFrameReadType--;
+ else iFrameReadType++;
+ if(iFrameReadType>4) iFrameReadType=0;
+ if(iFrameReadType<0) iFrameReadType=4;
+ if(iFrameReadType==4) bFullVRam=TRUE;
+ else bFullVRam=FALSE;
+ iRenderFVR=0;
+ ulKeybits&=~(KEY_TOGGLEFBREAD|KEY_STEPDOWN);
+ }
+}