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author | notaz | 2011-09-23 01:47:33 +0300 |
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committer | notaz | 2011-09-23 03:08:48 +0300 |
commit | 321ca84db15812ffd5607fa51d488e3d59b4c0c7 (patch) | |
tree | 45af0b5af551d65f39ba9aa1c9e9ee7ab614033b /plugins | |
parent | be1cb678c445cb8d9a4d707c698f0dc600a490ea (diff) | |
download | pcsx_rearmed-321ca84db15812ffd5607fa51d488e3d59b4c0c7.tar.gz pcsx_rearmed-321ca84db15812ffd5607fa51d488e3d59b4c0c7.tar.bz2 pcsx_rearmed-321ca84db15812ffd5607fa51d488e3d59b4c0c7.zip |
frontend: fix a couple of annoyancies
Diffstat (limited to 'plugins')
-rw-r--r-- | plugins/dfxvideo/gpu.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/plugins/dfxvideo/gpu.c b/plugins/dfxvideo/gpu.c index d80a265..b5fdd97 100644 --- a/plugins/dfxvideo/gpu.c +++ b/plugins/dfxvideo/gpu.c @@ -1118,6 +1118,7 @@ long CALLBACK GPUfreeze(uint32_t ulGetFreezeData,GPUFreeze_t * pF) // RESET TEXTURE STORE HERE, IF YOU USE SOMETHING LIKE THAT + PreviousPSXDisplay.Height = 0; GPUwriteStatus(ulStatusControl[0]); GPUwriteStatus(ulStatusControl[1]); GPUwriteStatus(ulStatusControl[2]); |