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authorSindenLightgun2019-09-15 00:01:43 +0100
committerGitHub2019-09-15 00:01:43 +0100
commitf3943713b53452d545fb58c9dee0c00dd0c2b6d7 (patch)
tree92d9c2ff477e42c606742bfbdfede1cfdc43a8c6 /plugins
parent060544d078e63e299a36a846d3967db197de04a0 (diff)
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Adding Guncon support for mouse based lightguns
Diffstat (limited to 'plugins')
-rw-r--r--plugins/dfinput/main.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/plugins/dfinput/main.c b/plugins/dfinput/main.c
index 4204b86..af6b80b 100644
--- a/plugins/dfinput/main.c
+++ b/plugins/dfinput/main.c
@@ -1,5 +1,5 @@
/*
- * (C) Gražvydas "notaz" Ignotas, 2011
+ * (C) Gražvydas "notaz" Ignotas, 2011
*
* This work is licensed under the terms of any of these licenses
* (at your option):
@@ -40,10 +40,11 @@ static int old_controller_type1 = -1, old_controller_type2 = -1;
pad_init(); \
break; \
case PSE_PAD_TYPE_GUNCON: \
- PAD##n##_startPoll = PADstartPoll_guncon; \
- PAD##n##_poll = PADpoll_guncon; \
- guncon_init(); \
- break; \
+ //Removed for new Guncon functionality, may have been required for very old touchscreen support
+ //PAD##n##_startPoll = PADstartPoll_guncon; \
+ //PAD##n##_poll = PADpoll_guncon; \
+ //guncon_init(); \
+ //break; \
case PSE_PAD_TYPE_NEGCON: \
case PSE_PAD_TYPE_GUN: \
default: \